; This function is a debugging feature to give the player Tsunekazu Ishihara's ; favorite Pokemon. This is indicated by the overpowered Exeggutor, which ; Ishihara (president of Creatures Inc.) said was his favorite Pokemon in an ABC ; interview on February 8, 2000. ; "Exeggutor is my favorite. That's because I was always using this character ; while I was debugging the program." ; http://www.ign.com/articles/2000/02/09/abc-news-pokamon-chat-transcript SetIshiharaTeam: ld de, IshiharaTeam .loop ld a, [de] cp -1 ret z ld [wcf91], a inc de ld a, [de] ld [wCurEnemyLVL], a inc de call AddPartyMon jr .loop IshiharaTeam: db EXEGGUTOR_A, 90 db MELTAN, 90 db TRAMPEL, 90 db MEWTWO, 90 db ELECTRODE, 50 db ARCANINE, 50 db -1 ; end DebugStart: IF DEF(_DEBUG) xor a ; PLAYER_PARTY_DATA ld [wMonDataLocation], a ; Fly anywhere. dec a ; $ff ld [wTownVisitedFlag], a ld [wTownVisitedFlag + 1], a ; This hack was coded by transfems. ld a, 1 ld [wPlayerSex], a ; Test Candy Jar Evolution ld a, 39 ld [wCandyJarCount], a ; Test Vermilion Beauty ; Set a to 4 to test increments. ; Set BeautyChoice to GROWLITHE to test the other choice. ld a, 5 ld [wBeautyCounter], a ld a, GROWLITHE ld [wBeautyChoice], a ; Get all badges except Earth Badge. ld a, ~(1 << BIT_EARTHBADGE) ld [wObtainedBadges], a call SetIshiharaTeam ; Exeggutor (Pokemon 1) gets four HM moves. ld hl, wPartyMon1Moves ld a, FLY ld [hli], a ld a, CUT ld [hli], a ld a, SURF ld [hli], a ld a, STRENGTH ld [hl], a ld hl, wPartyMon1PP ld a, 15 ld [hli], a ld a, 30 ld [hli], a ld a, 15 ld [hli], a ld [hl], a ; Jolteon (Pokemon 3) gets Thunderbolt. ; Adjusted for Trampel ld hl, wPartyMon3Moves + 3 ld a, EARTHQUAKE ld [hl], a ld hl, wPartyMon3PP + 3 ld a, 15 ld [hl], a ; Mewtwo (Pokemon 4) has a full moveset ; Use for sweeping the 4. ld hl, wPartyMon4Moves ld a, AMNESIA ld [hli], a ld a, PSYCHIC_M ld [hli], a ld a, THUNDERBOLT ld [hli], a ld a, RECOVER ld [hl], a ld hl, wPartyMon1PP ld a, 99 ld [hli], a ld a, 99 ld [hli], a ld a, 99 ld [hli], a ld [hl], a ; Articuno (Pokemon 5) gets Fly. ld hl, wPartyMon5Moves ld a, FLY ld [hl], a ld hl, wPartyMon5PP ld a, 15 ld [hl], a ; Kadabra (Pokemon 6) gets Flash and Teleport ld hl, wPartyMon6Moves + 2 ld a, FLASH ld [hl], a ld hl, wPartyMon6PP + 2 ld a, 15 ld [hl], a ld a, TELEPORT ld [hl], a ; Get some debug items. ld hl, wNumBagItems ld de, DebugItemsList .items_loop ld a, [de] cp -1 jr z, .items_end ld [wcf91], a inc de ld a, [de] inc de ld [wItemQuantity], a call AddItemToInventory jr .items_loop .items_end ; Complete the Pokédex. ; Comment out (except for the event) to test post-game setup. ;ld hl, wPokedexOwned ;call DebugSetPokedexEntries ;ld hl, wPokedexSeen ;call DebugSetPokedexEntries SetEvent EVENT_GOT_POKEDEX ; Test Post-Game Functionality. ;SetEvent EVENT_POST_GAME_ATTAINED ; Rival chose Pikachu, ; Player chose Eevee. ; Eevee is used to test the Celadon Mansion Roof House. ld hl, wRivalStarter ld a, STARTER4 ld [hli], a inc hl ; hl = wPlayerStarter ld a, STARTER5 ld [hl], a ; This is used to display Damien and Officer Jenny for Charmander and Squirtle, respectively. ; It was set up in this way to easily add new things for the mode. ; By default, all Pikachu/Eevee Mode things are hidden - more efficient. ; To test without, comment this out. call DebugPikachuEevee ret DebugPikachuEevee: ld hl, DebugPikachuEeveeShows .loop ld a, [hli] cp -1 ret z push hl ld [wMissableObjectIndex], a predef ShowObject pop hl jr .loop DebugPikachuEeveeShows: db HS_DAMIEN ; Charmander guy db HS_VERMILION_JENNY ; Squirtle db -1 ; end DebugSetPokedexEntries: ld b, wPokedexOwnedEnd - wPokedexOwned ld a, %11111111 .loop ld [hli], a dec b jr nz, .loop ld [hl], %01111111 ret DebugItemsList: db MASTER_BALL, 99 db SILPHLETTER, 1 db MYSTERY_BOX, 1 db CANDY_JAR, 1 db BICYCLE, 1 db EXP_ALL, 1 db FULL_RESTORE, 99 db MAX_REPEL, 99 db RARE_CANDY, 99 db ESCAPE_ROPE, 99 db POKE_BALL, 99 ; test ball miss text with this db SECRET_KEY, 1 db CARD_KEY, 1 db S_S_TICKET, 1 db CITRINE_PASS, 1 db SUPER_ROD, 1 db COIN_CASE, 1 db POKE_FLUTE, 1 db SILPH_SCOPE, 1 db OLD_SEA_MAP, 1 db UP_GRADE, 1 db TM_MEGA_PUNCH, 1 db HM_SURF, 1 db METAL_COAT, 99 db BLK_AUGURITE, 99 db BOTTLE_CAP, 99 db -1 ; end ELSE ret ENDC