FuchsiaBillsGrandpasHouse_Script: call EnableAutoTextBoxDrawing ret FuchsiaBillsGrandpasHouse_TextPointers: dw FuchsiaHouse1Text1 dw FuchsiaHouse1Text2 dw FuchsiaHouse1Text3 FuchsiaHouse1Text1: text_far _FuchsiaHouse1Text1 text_end FuchsiaHouse1Text2: ; Bill's Grandfather text_asm ld a, TRADE_FOR_ELECTRODE_H ld [wWhichTrade], a predef DoInGameTradeDialogue jp TextScriptEnd FuchsiaHouse1Text3: text_far _FuchsiaHouse1Text3 text_end