SFX_Get_Item1_1:: audio SFX_Get_Item1_1, Ch4, Ch5, Ch6 SFX_Get_Item2_1:: audio SFX_Get_Item2_1, Ch4, Ch5, Ch6 SFX_Tink_1:: audio SFX_Tink_1, Ch4 SFX_Heal_HP_1:: audio SFX_Heal_HP_1, Ch4 SFX_Heal_Ailment_1:: audio SFX_Heal_Ailment_1, Ch4 SFX_Start_Menu_1:: audio SFX_Start_Menu_1, Ch7 SFX_Press_AB_1:: audio SFX_Press_AB_1, Ch4 SFX_Pokedex_Rating_1:: audio SFX_Pokedex_Rating_1, Ch4, Ch5, Ch6 SFX_Get_Key_Item_1:: audio SFX_Get_Key_Item_1, Ch4, Ch5, Ch6 SFX_Poisoned_1:: audio SFX_Poisoned_1, Ch4 SFX_Trade_Machine_1:: audio SFX_Trade_Machine_1, Ch4 SFX_Turn_On_PC_1:: audio SFX_Turn_On_PC_1, Ch4 SFX_Turn_Off_PC_1:: audio SFX_Turn_Off_PC_1, Ch4 SFX_Enter_PC_1:: audio SFX_Enter_PC_1, Ch4 SFX_Shrink_1:: audio SFX_Shrink_1, Ch4 SFX_Switch_1:: audio SFX_Switch_1, Ch4 SFX_Healing_Machine_1:: audio SFX_Healing_Machine_1, Ch4 SFX_Teleport_Exit1_1:: audio SFX_Teleport_Exit1_1, Ch4 SFX_Teleport_Enter1_1:: audio SFX_Teleport_Enter1_1, Ch4 SFX_Teleport_Exit2_1:: audio SFX_Teleport_Exit2_1, Ch4 SFX_Ledge_1:: audio SFX_Ledge_1, Ch4 SFX_Teleport_Enter2_1:: audio SFX_Teleport_Enter2_1, Ch7 SFX_Fly_1:: audio SFX_Fly_1, Ch7 SFX_Denied_1:: audio SFX_Denied_1, Ch4, Ch5 SFX_Arrow_Tiles_1:: audio SFX_Arrow_Tiles_1, Ch4 SFX_Push_Boulder_1:: audio SFX_Push_Boulder_1, Ch7 SFX_SS_Anne_Horn_1:: audio SFX_SS_Anne_Horn_1, Ch4, Ch5 SFX_Withdraw_Deposit_1:: audio SFX_Withdraw_Deposit_1, Ch4 SFX_Cut_1:: audio SFX_Cut_1, Ch7 SFX_Go_Inside_1:: audio SFX_Go_Inside_1, Ch7 SFX_Swap_1:: audio SFX_Swap_1, Ch4, Ch5 SFX_59_1:: audio SFX_59_1, Ch4, Ch5 SFX_Purchase_1:: audio SFX_Purchase_1, Ch4, Ch5 SFX_Collision_1:: audio SFX_Collision_1, Ch4 SFX_Go_Outside_1:: audio SFX_Go_Outside_1, Ch7 SFX_Save_1:: audio SFX_Save_1, Ch4, Ch5 ; the Pokeflute sound effect directly hijacks channel 2 (not anymore) SFX_Pokeflute:: audio SFX_Pokeflute, Ch6 SFX_Safari_Zone_PA:: audio SFX_Safari_Zone_PA, Ch4