BrunswickGrotto_Script: call EnableAutoTextBoxDrawing ld hl, BrunswickGrottoTrainerHeaders ld de, BrunswickGrotto_ScriptPointers ld a, [wBrunswickGrottoCurScript] call ExecuteCurMapScriptInTable ld [wBrunswickGrottoCurScript], a ret BrunswickGrotto_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle BrunswickGrottoTrainerHeaders: def_trainers GalarianZapdosTrainerHeader: trainer EVENT_BEAT_ZAPDOSG, 0, GZapBattleText, GZapBattleText, GZapBattleText db -1 BrunswickGrotto_TextPointers: dw GalarianZapdosText dw BrunswickSign GalarianZapdosText: text_asm ld hl, GalarianZapdosTrainerHeader call TalkToTrainer jp TextScriptEnd GZapBattleText: text_far _BirdBattleText text_asm ld a, ZAPDOS_G call PlayCry call WaitForSoundToFinish jp TextScriptEnd BrunswickSign: text "BRUNSWICK" line "BIRDWATCHING" para "The sign is" line "covered in" cont "scratches..." done text_end