Kanto Expansion Pak =================== This is a ROM Hack of Pokémon Red and Blue, aiming to expand the dex with QoL Enhancements ==== - PC added to Celadon Hotel where the event usually is. Why not? - Artificial Save Delay has been removed. Bug Fixes ==== May non-multiplayer, non-battle related bugs have been fixed. The aforementioned have been preserved for the RBY battle experience. Bugs that are fixed are ones that objectively hurt the gameplay experience. - Blaine is no longer addicted to Super Potions. - CoolTrainerF no longer switches a lot. - Transformed Pokemon aren't presumed to be Dittos! (very important given Animon) - Status curing items don't remove modifiers anymore. - Learning new moves plays the sound in the correct bank. - Falling through a hole on a bike now properly resets the music, as you fall off a bike when going down. - Using an Escape Rope no longer shows weird characters on DMG and spins correctly on DMG. - The Item Finder will correctly find items at X/Y 0.0 - Glitch Pokémon will no longer corrupt the Hall of Fame. - Strength smoke puffs now show properly. - Game Corner slots no longer load too many tiles; the lucky machine stops when it should if there's a 7, few other objective issues. Also, the 40-coin hidden item is fixed. - 2 invisible stars that show on the title screen are cut off; also, the "presents" logo from RG is re-used! - The healing machine animates correctly! - Using Minimize or Substitute, looking at the Pokedex, and then battling won't cause sprite corruption. - OAM Updates can no longer be interrupted by V-Blank, avoiding some sprite corruption. - Trainer Card transition no longer shows weird garbage on DMGs; this was due to not having enough time to load properly. - Battle victory music plays at the right time; there were some situations where it would happen when you lost. - Music in Oak's Lab is delayed a frame so it always plays with the correct channels; V-Blank could otherwise interrupt it. and more! Credits ==== * Plague von Karma - Creator of the Showdown Mod, Developer * Martha's Against Humanity - Developer * Ema Sky - Developer * ausma - Showdown Mod assistance * Paulluxx - Showdown Mod assistance * DuoM2 - Showdown Mod assistance * Albatross - Much of the new sprites used in the hack * ZumiIsawhat? - Restorations of beta OST * Helix Chamber, RacieBeep, et al - Prototype Pokémon sprites * pret et al - Pokémon Red and Blue Disassembly Project, many tutorials helped us! Original README.md proceeding; # Pokémon Red and Blue [![Build Status][ci-badge]][ci] This is a disassembly of Pokémon Red and Blue. It builds the following ROMs: - Pokemon Red (UE) [S][!].gb `sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a` - Pokemon Blue (UE) [S][!].gb `sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2` - BLUEMONS.GB (debug build) `sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4` - dmgapae0.e69.patch `sha1: 0fb5f743696adfe1dbb2e062111f08f9bc5a293a` - dmgapee0.e68.patch `sha1: ed4be94dc29c64271942c87f2157bca9ca1019c7` To set up the repository, see [**INSTALL.md**](INSTALL.md). ## See also - **Discord:** [pret][discord] - **IRC:** [libera#pret][irc] Other disassembly projects: - [**Pokémon Yellow**][pokeyellow] - [**Pokémon Gold/Silver**][pokegold] - [**Pokémon Crystal**][pokecrystal] - [**Pokémon Pinball**][pokepinball] - [**Pokémon TCG**][poketcg] - [**Pokémon Ruby**][pokeruby] - [**Pokémon FireRed**][pokefirered] - [**Pokémon Emerald**][pokeemerald] [pokeyellow]: https://github.com/pret/pokeyellow [pokegold]: https://github.com/pret/pokegold [pokecrystal]: https://github.com/pret/pokecrystal [pokepinball]: https://github.com/pret/pokepinball [poketcg]: https://github.com/pret/poketcg [pokeruby]: https://github.com/pret/pokeruby [pokefirered]: https://github.com/pret/pokefirered [pokeemerald]: https://github.com/pret/pokeemerald [discord]: https://discord.gg/d5dubZ3 [irc]: https://web.libera.chat/?#pret [ci]: https://github.com/pret/pokered/actions [ci-badge]: https://github.com/pret/pokered/actions/workflows/main.yml/badge.svg