PokemonMansionB2F_Object: db $0D ; border block def_warp_events warp_event 26, 22, CINNABAR_ISLAND, 1 ; this should not be accessible, only something the player arrives at. warp_event 27, 2, CINNABAR_ISLAND, 6 def_bg_events bg_event 23, 0, 14 ; photo bg_event 18, 2, 15 ; starter pod bg_event 14, 2, 16 ; starter pod bg_event 10, 2, 17 ; starter pod bg_event 6, 2, 18 ; amber's pod bg_event 1, 2, 19 ; mewtwo's pod bg_event 12, 6, 20 ; computer 1 bg_event 14, 6, 21 ; computer 2 bg_event 16, 6, 22 ; computer 3, missingno def_object_events object_event 7, 8, SPRITE_POKEDEX, STAY, NONE, 1 ; Book 1 object_event 26, 6, SPRITE_POKEDEX, STAY, NONE, 2 ; Book 2 object_event 8, 8, SPRITE_POKE_BALL, STAY, NONE, 3, TM_PSYCHIC_M object_event 25, 6, SPRITE_POKE_BALL, STAY, NONE, 4, RARE_CANDY object_event 6, 17, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 5 ; person object_event 9, 18, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 6 ; person object_event 5, 22, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 7 ; person object_event 17, 22, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 8 ; person object_event 11, 21, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 9 ; person object_event 8, 19, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 10 ; person object_event 5, 17, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person object_event 7, 18, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person object_event 12, 22, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person def_warps_to POKEMON_MANSION_B2F