CitrineMart_Script: jp EnableAutoTextBoxDrawing CitrineMart_TextPointers: dw CitrineCashierText dw CitrineMartText2 dw CitrineMartText3 dw CitrineMartText4 CitrineMartText2: text_far _CitrineMartText2 text_end CitrineMartText3: text_far _CitrineMartText3 text_asm ld a, PERSIAN call PlayCry call WaitForSoundToFinish jp TextScriptEnd CitrineMartText4: text_far _CitrineMartText4 text_asm ld a, CLEFAIRY call PlayCry call WaitForSoundToFinish jp TextScriptEnd ; I do want to make a "steroid" item that fixes DVs. CitrineCashierText:: script_mart ULTRA_BALL, FULL_RESTORE, MAX_REPEL, MAX_REVIVE, ESCAPE_ROPE, HP_UP, PROTEIN, IRON, CARBOS, CALCIUM