RockTunnelPokecenterObject: db $0 ; border block db $2 ; warps warp $3, $7, $0, $ff warp $4, $7, $0, $ff db $0 ; signs db $4 ; objects object SPRITE_NURSE, $3, $1, STAY, DOWN, $1 ; person object SPRITE_GENTLEMAN, $7, $3, WALK, $2, $2 ; person object SPRITE_FISHER2, $2, $5, STAY, NONE, $3 ; person object SPRITE_CABLE_CLUB_WOMAN, $b, $2, STAY, DOWN, $4 ; person ; warp-to warp_to $3, $7, ROCK_TUNNEL_POKECENTER_WIDTH warp_to $4, $7, ROCK_TUNNEL_POKECENTER_WIDTH