ViridianGym_Object: db $3 ; border block def_warp_events warp_event 16, 17, LAST_MAP, 5 ; front door warp_event 17, 17, LAST_MAP, 5 ; front door warp_event 4, 2, GIOVANNIS_ROOM, 1 ; stairs def_bg_events def_object_events object_event 4, 3, SPRITE_GIOVANNI, STAY, DOWN, 1, OPP_GIOVANNI, 3 object_event 12, 7, SPRITE_COOLTRAINER_M, STAY, DOWN, 2, OPP_COOLTRAINER_M, 9 object_event 11, 11, SPRITE_HIKER, STAY, UP, 3, OPP_BLACKBELT, 13 object_event 10, 7, SPRITE_ROCKER, STAY, DOWN, 4, OPP_TAMER, 3 object_event 7, 10, SPRITE_HIKER, STAY, LEFT, 5, OPP_BLACKBELT, 14 object_event 13, 5, SPRITE_COOLTRAINER_M, STAY, RIGHT, 6, OPP_COOLTRAINER_M, 10 object_event 9, 1, SPRITE_HIKER, STAY, DOWN, 7, OPP_BLACKBELT, 15 object_event 2, 16, SPRITE_ROCKER, STAY, RIGHT, 8, OPP_TAMER, 4 object_event 4, 8, SPRITE_COOLTRAINER_M, STAY, DOWN, 9, OPP_COOLTRAINER_M, 1 object_event 16, 15, SPRITE_GYM_GUIDE, STAY, DOWN, 10 ; person object_event 16, 9, SPRITE_POKE_BALL, STAY, NONE, 11, REVIVE def_warps_to VIRIDIAN_GYM