VBlank:: push af push bc push de push hl ld a, [H_LOADEDROMBANK] ld [wVBlankSavedROMBank], a ld a, [hSCX] ld [rSCX], a ld a, [hSCY] ld [rSCY], a ld a, [wDisableVBlankWYUpdate] and a jr nz, .ok ld a, [hWY] ld [rWY], a .ok call AutoBgMapTransfer call VBlankCopyBgMap call RedrawRowOrColumn call VBlankCopy call VBlankCopyDouble call UpdateMovingBgTiles call $ff80 ; hOAMDMA ld a, BANK(PrepareOAMData) ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a call PrepareOAMData ; VBlank-sensitive operations end. call Random ld a, [H_VBLANKOCCURRED] and a jr z, .skipZeroing xor a ld [H_VBLANKOCCURRED], a .skipZeroing ld a, [H_FRAMECOUNTER] and a jr z, .skipDec dec a ld [H_FRAMECOUNTER], a .skipDec ; call FadeOutAudio call UpdateSound ; ld a, [wAudioROMBank] ; music ROM bank ; ld [H_LOADEDROMBANK], a ; ld [MBC1RomBank], a ; cp BANK(Audio1_UpdateMusic) ; jr nz, .checkForAudio2 ;.audio1 ; call Audio1_UpdateMusic ; jr .afterMusic ;.checkForAudio2 ; cp BANK(Audio2_UpdateMusic) ; jr nz, .audio3 ;.audio2 ; call Music_DoLowHealthAlarm ; call Audio2_UpdateMusic ; jr .afterMusic ;.audio3 ; call Audio3_UpdateMusic ;.afterMusic callba TrackPlayTime ; keep track of time played ld a, [hDisableJoypadPolling] and a call z, ReadJoypad ld a, [wVBlankSavedROMBank] ld [H_LOADEDROMBANK], a ld [MBC1RomBank], a pop hl pop de pop bc pop af reti DelayFrame:: ; Wait for the next vblank interrupt. ; As a bonus, this saves battery. NOT_VBLANKED EQU 1 ld a, NOT_VBLANKED ld [H_VBLANKOCCURRED], a .halt halt ld a, [H_VBLANKOCCURRED] and a jr nz, .halt ret