DEF HIDE EQU $11 DEF SHOW EQU $15 ; MissableObjects indexes (see data/maps/hide_show_data.asm) ; this is a list of the sprites that can be enabled/disabled during the game ; sprites marked with an X are constants that are never used ; because those sprites are not (de)activated in a map's script ; (they are either items or sprites that deactivate after battle ; and are detected in wMissableObjectList) const_def const HS_PALLET_TOWN_OAK ; 00 const HS_LYING_OLD_MAN ; 01 const HS_OLD_MAN ; 02 const HS_MUSEUM_GUY ; 03 const HS_GYM_GUY ; 04 const HS_CERULEAN_RIVAL ; 05 const HS_CERULEAN_ROCKET ; 06 const HS_CERULEAN_GUARD_1 ; 07 const HS_CERULEAN_CAVE_GUY ; 08 const HS_CERULEAN_GUARD_2 ; 09 const HS_SAFFRON_CITY_1 ; 0A const HS_SAFFRON_CITY_2 ; 0B const HS_SAFFRON_CITY_3 ; 0C const HS_SAFFRON_CITY_4 ; 0D const HS_SAFFRON_CITY_5 ; 0E const HS_SAFFRON_CITY_6 ; 0F const HS_SAFFRON_CITY_7 ; 10 const HS_SAFFRON_CITY_8 ; 11 const HS_SAFFRON_CITY_9 ; 12 const HS_SAFFRON_CITY_A ; 13 const HS_SAFFRON_CITY_B ; 14 const HS_SAFFRON_CITY_C ; 15 const HS_SAFFRON_CITY_D ; 16 const HS_SAFFRON_CITY_E ; 17 const HS_SAFFRON_CITY_F ; 18 const HS_SAFFRON_CITY_UP_GRADE ; 19 const HS_ROUTE_2_ITEM_1 ; 1A X const HS_ROUTE_2_ITEM_2 ; 1B X const HS_ROUTE_4_ITEM ; 1C X const HS_ROUTE_9_ITEM ; 1D X const HS_ROUTE_12_SNORLAX ; 1E const HS_ROUTE_12_ITEM_1 ; 1F X const HS_ROUTE_12_ITEM_2 ; 20 X const HS_ROUTE_15_ITEM ; 21 X const HS_ROUTE_16_SNORLAX ; 22 const HS_ROUTE_22_RIVAL_1 ; 23 const HS_ROUTE_22_RIVAL_2 ; 24 const HS_NUGGET_BRIDGE_GUY ; 25 const HS_ROUTE_24_ITEM ; 26 X const HS_ROUTE_25_ITEM ; 27 X const HS_CACTUS ; 28 X const HS_BRUNSWICK_ZAPDOS_G_1 ; 29 X const HS_DAISY_SITTING ; 2A const HS_DAISY_WALKING ; 2B const HS_TOWN_MAP ; 2C const HS_OAKS_LAB_RIVAL ; 2D const HS_STARTER_BALL_1 ; 2E const HS_STARTER_BALL_2 ; 2F const HS_STARTER_BALL_3 ; 30 const HS_OAKS_LAB_OAK_1 ; 31 const HS_STARTER_BALL_4 ; 32, was dex, pikachu const HS_STARTER_BALL_5 ; 33, was dex, eevee const HS_OAKS_LAB_OAK_2 ; 34 const HS_VIRIDIAN_GYM_GIOVANNI ; 35 const HS_VIRIDIAN_GYM_ITEM ; 36 X const HS_OLD_AMBER ; 37 const HS_CERULEAN_CAVE_1F_ITEM_1 ; 38 X const HS_CERULEAN_CAVE_1F_ITEM_2 ; 39 X const HS_CERULEAN_CAVE_1F_ITEM_3 ; 3A X const HS_MOLTRES_G ; 3D X const HS_POKEMON_TOWER_2F_RIVAL ; 3E const HS_BRUNSWICK_ZAPDOS_G_2 ;was const HS_POKEMON_TOWER_3F_ITEM ; 3F X const HS_POKEMON_TOWER_4F_ITEM_1 ; 40 X const HS_POKEMON_TOWER_4F_ITEM_2 ; 41 X const HS_POKEMON_TOWER_4F_ITEM_3 ; 42 X const HS_POKEMON_TOWER_5F_ITEM ; 43 X const HS_POKEMON_TOWER_6F_ITEM_1 ; 44 X const HS_POKEMON_TOWER_6F_ITEM_2 ; 45 X const HS_POKEMON_TOWER_7F_JESSIE ; 46 X const HS_POKEMON_TOWER_7F_JAMES ; 47 X const HS_POKEMON_TOWER_7F_MR_FUJI ; 48 const HS_MR_FUJIS_HOUSE_MR_FUJI ; 49 const HS_CELADON_MANSION_EEVEE_GIFT ; 4A const HS_GAME_CORNER_ROCKET ; 4B const HS_WARDENS_HOUSE_ITEM ; 4C X const HS_POKEMON_MANSION_1F_ITEM_1 ; 4D X const HS_POKEMON_MANSION_1F_ITEM_2 ; 4E X const HS_FIGHTING_DOJO_GIFT_1 ; 4F const HS_FIGHTING_DOJO_GIFT_2 ; 50 const HS_SILPH_CO_1F_RECEPTIONIST ; 51 const HS_VOLTORB_1 ; 52 X const HS_VOLTORB_2 ; 53 X const HS_VOLTORB_3 ; 54 X const HS_ELECTRODE_1 ; 55 X const HS_VOLTORB_4 ; 56 X const HS_VOLTORB_5 ; 57 X const HS_ELECTRODE_2 ; 58 X const HS_VOLTORB_6 ; 59 X const HS_ZAPDOS ; 5A X const HS_POWER_PLANT_ITEM_1 ; 5B X const HS_POWER_PLANT_ITEM_2 ; 5C X const HS_POWER_PLANT_ITEM_3 ; 5D X const HS_POWER_PLANT_ITEM_4 ; 5E X const HS_POWER_PLANT_ITEM_5 ; 5F X const HS_GYAOON ; 60 X const HS_VICTORY_ROAD_2F_ITEM_1 ; 61 X const HS_VICTORY_ROAD_2F_ITEM_2 ; 62 X const HS_VICTORY_ROAD_2F_ITEM_3 ; 63 X const HS_VICTORY_ROAD_2F_ITEM_4 ; 64 X const HS_VICTORY_ROAD_2F_BOULDER ; 65 const HS_BILL_POKEMON ; 66 const HS_BILL_1 ; 67 const HS_BILL_2 ; 68 const HS_BILLS_NIDORINO ; 69 const HS_VIRIDIAN_FOREST_ITEM_1 ; 6A X const HS_VIRIDIAN_FOREST_ITEM_2 ; 6B X const HS_VIRIDIAN_FOREST_ITEM_3 ; 6C X const HS_MT_MOON_1F_ITEM_1 ; 6D X const HS_MT_MOON_1F_ITEM_2 ; 6E X const HS_MT_MOON_1F_ITEM_3 ; 6F X const HS_MT_MOON_1F_ITEM_4 ; 70 X const HS_MT_MOON_1F_ITEM_5 ; 71 X const HS_MT_MOON_1F_ITEM_6 ; 72 X const HS_MT_MOON_B2F_JESSIE ; 73 const HS_MT_MOON_B2F_JAMES ; 74 const HS_MT_MOON_B2F_FOSSIL_1 ; 75 const HS_MT_MOON_B2F_FOSSIL_2 ; 76 const HS_MT_MOON_B2F_ITEM_1 ; 77 X const HS_MT_MOON_B2F_ITEM_2 ; 78 X const HS_MT_MOON_CRATER_GUARD ; 79 const HS_SS_ANNE_2F_RIVAL ; 7A const HS_SS_ANNE_1F_ROOMS_ITEM ; 7B X const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 7C X const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 7D X const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 7E X const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 7F X const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 80 X const HS_WUGTRIO ; 81 X const HS_VICTORY_ROAD_3F_ITEM_1 ; 82 X const HS_VICTORY_ROAD_3F_ITEM_2 ; 83 X const HS_VICTORY_ROAD_3F_BOULDER ; 84 const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 85 X const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 86 X const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 87 X const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 88 X const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 89 X const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 8A X const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 8B X const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 8C X const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 8D const HS_ROCKET_HIDEOUT_B4F_JAMES ; 8E const HS_ROCKET_HIDEOUT_B4F_JESSIE ; 8F const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 90 X const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 91 X const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 92 X const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 93 const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 94 const HS_GARNET_ARTICUNO_G ; 95 const HS_SILPH_CO_3F_1 ; 96 const HS_SILPH_CO_3F_2 ; 97 const HS_SILPH_CO_3F_ITEM ; 98 X const HS_SILPH_CO_4F_1 ; 99 const HS_SILPH_CO_4F_2 ; 9A const HS_SILPH_CO_4F_3 ; 9B const HS_SILPH_CO_4F_ITEM_1 ; 9C X const HS_SILPH_CO_4F_ITEM_2 ; 9D X const HS_SILPH_CO_4F_ITEM_3 ; 9E X const HS_SILPH_CO_5F_1 ; 9F const HS_SILPH_CO_5F_2 ; A0 const HS_SILPH_CO_5F_3 ; A1 const HS_SILPH_CO_5F_4 ; A2 const HS_SILPH_CO_5F_ITEM_1 ; A3 X const HS_SILPH_CO_5F_ITEM_2 ; A4 X const HS_SILPH_CO_5F_ITEM_3 ; A5 X const HS_SILPH_CO_6F_1 ; A6 const HS_SILPH_CO_6F_2 ; A7 const HS_SILPH_CO_6F_3 ; A8 const HS_SILPH_CO_6F_ITEM_1 ; A9 X const HS_SILPH_CO_6F_ITEM_2 ; AA X const HS_SILPH_CO_7F_1 ; AB const HS_SILPH_CO_7F_2 ; AC const HS_SILPH_CO_7F_3 ; AD const HS_SILPH_CO_7F_4 ; AE const HS_SILPH_CO_7F_RIVAL ; AF const HS_SILPH_CO_7F_ITEM_1 ; B0 X const HS_SILPH_CO_7F_ITEM_2 ; B1 X const HS_SILPH_CO_8F_1 ; B3 const HS_SILPH_CO_8F_2 ; B4 const HS_SILPH_CO_8F_3 ; B5 const HS_SILPH_CO_10F_1 ; B6 const HS_SILPH_CO_10F_2 ; B7 const HS_SILPH_CO_10F_3 ; B8 XXX never (de)activated? const HS_SILPH_CO_10F_ITEM_1 ; B9 X const HS_SILPH_CO_10F_ITEM_2 ; BA X const HS_SILPH_CO_10F_ITEM_3 ; BB X const HS_SILPH_CO_11F_1 ; BC const HS_SILPH_CO_11F_2 ; BD const HS_SILPH_CO_11F_3 ; BE const HS_OMEGA ; BF const HS_DRAGONITE ; C0 const HS_MOLTRES ; C1 const HS_POKEMON_MANSION_2F_ITEM ; C2 X const HS_POKEMON_MANSION_3F_ITEM_1 ; C3 X const HS_POKEMON_MANSION_3F_ITEM_2 ; C4 X const HS_POKEMON_MANSION_B1F_ITEM_1 ; C5 X const HS_POKEMON_MANSION_B1F_ITEM_2 ; C6 X const HS_POKEMON_MANSION_B1F_ITEM_3 ; C7 X const HS_POKEMON_MANSION_B1F_ITEM_4 ; C8 X const HS_POKEMON_MANSION_B1F_ITEM_5 ; C9 X const HS_MANSION_GUARD ; CA const HS_SAFARI_ZONE_EAST_ITEM_1 ; CB X const HS_SAFARI_ZONE_EAST_ITEM_2 ; CC X const HS_SAFARI_ZONE_EAST_ITEM_3 ; CD X const HS_SAFARI_ZONE_EAST_ITEM_4 ; CE X const HS_SAFARI_ZONE_NORTH_ITEM_1 ; CF X const HS_SAFARI_ZONE_NORTH_ITEM_2 ; D0 X const HS_SAFARI_ZONE_WEST_ITEM_1 ; D1 X const HS_SAFARI_ZONE_WEST_ITEM_2 ; D2 X const HS_SAFARI_ZONE_WEST_ITEM_3 ; D3 X const HS_SAFARI_ZONE_WEST_ITEM_4 ; D4 X const HS_SAFARI_ZONE_CENTER_ITEM ; D5 X const HS_CERULEAN_CAVE_2F_ITEM_1 ; D6 X const HS_CERULEAN_CAVE_2F_ITEM_2 ; D7 X const HS_CERULEAN_CAVE_2F_ITEM_3 ; D8 X const HS_MEWTWO ; D9 X const HS_CERULEAN_CAVE_B1F_ITEM_1 ; DA X const HS_CERULEAN_CAVE_B1F_ITEM_2 ; DB X const HS_VICTORY_ROAD_1F_ITEM_1 ; DC X const HS_VICTORY_ROAD_1F_ITEM_2 ; DD X const HS_CHAMPIONS_ROOM_OAK ; DE const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; DF const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; E0 const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; E1 const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; E2 const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; E3 const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; E4 const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; E5 const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; E6 const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; E7 const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; E8 const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; E9 const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; EA const HS_ARTICUNO ; EB const HS_OLD_SEA_MAP ; EC (can be removed, we can make the it a hidden item instead) const HS_MEW ; ED const HS_POKEMON_MANSION_B2F_ITEM_1 ; EE const HS_POKEMON_MANSION_B2F_ITEM_2 ; EF const HS_ROUTE_1_OAK ; F0 const HS_YUJIROU ; F1 const HS_YUJIROU_REMATCH ; F2 const HS_MT_MOON_CRATER_ITEM_1 ; F3 const HS_MT_MOON_CRATER_ITEM_2 ; F4 const HS_MT_MOON_CRATER_ITEM_3 ; F5 const HS_MT_MOON_CRATER_ITEM_4 ; F6 const HS_MT_MOON_CRATER_ITEM_5 ; F7 const HS_MT_MOON_CRATER_ITEM_6 ; F8 const HS_MT_MOON_CRATER_ITEM_7 ; F9 const HS_MT_MOON_CRATER_ITEM_8 ; FA const HS_MT_MOON_CRATER_ITEM_9 ; FB const HS_GIOVANNIS_ROOM_ITEM_1 ; FC const HS_GIOVANNIS_ROOM_ITEM_2 ; FD const HS_ROCK_TUNNEL_B1F_DOME ; FE const HS_ROCK_TUNNEL_B1F_HELIX ; FF const HS_ROCK_TUNNEL_B1F_AMBER ; 100 const HS_ROCK_TUNNEL_B1F_WING ; 101 DEF NUM_HS_OBJECTS EQU const_value