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This adds all the required architecture for the new maps to work, as well as Kinchou01 to play when in Celeste Hill itself. This doesn't add the events, though.
19 lines
1 KiB
Plaintext
19 lines
1 KiB
Plaintext
Exception: STATUS_ACCESS_VIOLATION at rip=00100401246
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rax=FFFFFFF7FFF8BD51 rbx=0000000000000072 rcx=0000000800000010
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rdx=0000000000000000 rsi=00000008000640E6 rdi=0000000000000000
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r8 =00000000FFFFC7C4 r9 =0000000000000000 r10=0000000100000000
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r11=0000000100401282 r12=00000008000742B0 r13=0000000100403148
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r14=0000000000000000 r15=0000000000000001
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rbp=0000000100403156 rsp=00000000FFFFCA60
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program=C:\cygwin64\home\chipp\kep-hack\tools\scan_includes.exe, pid 1332, thread main
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cs=0033 ds=002B es=002B fs=0053 gs=002B ss=002B
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Stack trace:
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Frame Function Args
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00100403156 00100401246 (008000640E6, 00000000022, 00100403166, 000FFFFCB90)
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00100403156 00100401409 (00000000000, 00100000001, 00180227860, 00100407000)
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00100403178 00100401C87 (00000000020, 00000000000, 00180049B11, 00180048A70)
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000FFFFCD30 00180049B7D (00000000000, 00000000000, 00000000000, 00000000000)
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000FFFFFFF0 00180047746 (00000000000, 00000000000, 00000000000, 00000000000)
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000FFFFFFF0 001800477F4 (00000000000, 00000000000, 00000000000, 00000000000)
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End of stack trace
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