kep-hack/text/RocketHideoutB4F.asm
Llinos Evans 16e3c69ee8 Giovanni uses his unused theme, and more!
This update does a good few things. Giovanni now uses his unused encounter theme in all pre-fights, which is followed by the regular evil trainer theme when you're about to fight him. This feels very correct. His team has also been minorly altered.

I backported LGPE's pre-fight monologue for Giovanni in Rocket Hideout B4F. Adapted for RB's story, of course, no Cubones here. The original text is very awkward and abrupt, and it also makes the encounter theme feel much more effective in delivery. I think a lot of people can appreciate this.

I also backported Jessie and James for Rocket Hideout B4F while I was at it. I had to change their event script quite a bit for it to fit, and their walking seems...awkward. Regardless, it's functional. The rest will be done with time.

To make future dev door testing easier, I'm keeping all warps I've previously used in comments.
2023-05-05 04:48:58 +01:00

134 lines
2.2 KiB
NASM

_RocketHideout4Text_4557a::
text "So! I must say, I"
line "am impressed you"
cont "got here!"
para "TEAM ROCKET"
line "captures #MON"
cont "from around the"
cont "world."
para "They're important"
line "tools for keeping"
cont "our criminal"
cont "enterprise"
cont "running."
para "And I am the"
line "leader of this"
cont "enterprise..."
cont "GIOVANNI!"
para "What? You want"
line "the SILPH SCOPE?"
para "Fwahahaha!"
para "You came barging"
line "into our HIDEOUT"
cont "just for that?"
para "What an amusing"
line "child. For that"
cont "insolence..."
para "You will feel a"
line "world of pain!"
done
_RocketHideout4Text_4557f::
text "WHAT!"
line "This cannot be!"
prompt
_RocketHideout4Text_45584::
text "I see that you"
line "raise #MON"
cont "with utmost care."
para "A child like you"
line "would never"
cont "understand what I"
cont "hope to achieve."
para "I shall step"
line "aside this time!"
para "I hope we meet"
line "again..."
done
_RocketHideout4BattleText2::
text "I know you! You"
line "ruined our plans"
cont "at MT.MOON!"
done
_RocketHideout4EndBattleText2::
text "Burned"
line "again!"
prompt
_RocketHide4AfterBattleText2::
text "Do you have"
line "something against"
cont "TEAM ROCKET?"
done
_RocketHideout4BattleText3::
text "How can you not"
line "see the beauty of"
cont "our evil?"
done
_RocketHideout4EndBattleText3::
text "Ayaya!"
prompt
_RocketHide4AfterBattleText3::
text "BOSS! I'm sorry I"
line "failed you!"
done
_RocketHideout4BattleText4::
text "The elevator"
line "doesn't work? Who"
cont "has the LIFT KEY?"
done
_RocketHideout4EndBattleText4::
text "No!"
prompt
_RocketHideout4Text_455ec::
text "Oh no! I dropped"
line "the LIFT KEY!"
done
_RocketHideoutJessieJamesText1::
text "Not another step,"
line "brat!@"
text_end
_RocketHideoutJessieJamesText2::
text "How dare you"
line "humiliate us at"
cont "MT.MOON!"
para "It's payback time,"
line "you brat!"
done
_RocketHideoutJessieJamesText3::
text "Such"
line "a dreadful twerp!"
prompt
_RocketHideoutJessieJamesText4::
text "Looks like TEAM"
line "ROCKET's blasting"
cont "off again!@"
text_end