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So some bits of this are untested, but the base starters are unaffected. I had to work a lot with the sprite limits so Oak's lab has been changed a bit. This adds a Pikachu and Eevee "mode" to the game, allowing you to pick them as starters. When doing so, the Rival will always pick the opposite. There are some glitches; - Picking Charmander makes Blue erase himself from existence - Picking from anywhere other than the front of the table may have odd results. - Oak has to be shown in the lab at the start from now on for some reason; side effect of removing the dexes, there's definitely a fix for this. These are from me not finishing the ball picking process - it was a little weird. Parties based on starters have been updated but I had to cut out a lot of unused trainer slots. Also the unused names were removed. |
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| .. | ||
| cavern.bst | ||
| cemetery.bst | ||
| club.bst | ||
| facility.bst | ||
| forest.bst | ||
| gate.bst | ||
| gym.bst | ||
| house.bst | ||
| interior.bst | ||
| lab.bst | ||
| lobby.bst | ||
| mansion.bst | ||
| overworld.bst | ||
| plateau.bst | ||
| pokecenter.bst | ||
| reds_house.bst | ||
| ship.bst | ||
| ship_port.bst | ||
| underground.bst | ||