kep-hack/engine
Llinos Evans 094869ab5e Citrine geography rework, Metal Coat
Lots of things here. Citrine now has its own tileset featuring content from the prototype asset leak. This includes new grass, signs, and so on. Lots of tinkering had to be done to make it look good, but it does! Collision and everything is done, but grass needs to animate properly. I'm committing as-is because making the grass animate is actually very difficult.

Also added the Metal Coat and fixed the issues with prior evolution methods - evo items first, level-up second. It is currently unobtainable.
2023-04-17 18:40:30 +01:00
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battle reworked disobedience, also new Tsubomitto sprite 2023-04-12 12:03:40 +01:00
debug Citrine geography rework, Metal Coat 2023-04-17 18:40:30 +01:00
events Removing MissingNo to make room 2023-04-09 20:41:31 +01:00
gfx Update mon_icons.asm 2023-04-09 20:48:47 +01:00
items Citrine geography rework, Metal Coat 2023-04-17 18:40:30 +01:00
link party_struct constants and ExchangeBytes size (#364) 2022-07-04 01:08:17 -04:00
math Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
menus Citrine geography rework, Metal Coat 2023-04-17 18:40:30 +01:00
movie fixing a few small bugs 2022-09-28 10:46:42 +01:00
overworld faster spinners 2022-09-29 20:07:43 -06:00
pokemon Removing MissingNo to make room 2023-04-09 20:41:31 +01:00
slots Removing version differences, and adding Mew 2022-09-25 14:03:04 +01:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
play_time.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
predefs.asm More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00