kep-hack/data/tilesets
May Evans e7784604ce Faraway Island warp now works
Essentially, I bruteforced making it work; made the tiles we desire be warps for us instead. You do this by noting the bottom-left tile of the block for some reason, so tile $30 of forest will be a warp tile even though it really looks like it shouldn't be. As far as I can tell, there are no consequences for this war crime code as long as you don't put a warp where it shouldn't be.
2022-12-12 06:17:33 +00:00
..
bike_riding_tilesets.asm Fix file modes 2020-11-14 20:52:10 -06:00
bookshelf_tile_ids.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
collision_tile_ids.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
cut_tree_blocks.asm Indent comments that describe data table macro formats 2020-07-15 12:39:50 -04:00
door_tile_ids.asm more fixes 2022-08-31 15:50:28 +01:00
dungeon_tilesets.asm Fix file modes 2020-11-14 20:52:10 -06:00
escape_rope_tilesets.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
ledge_tiles.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
pair_collision_tile_ids.asm Factor out data/tilesets/pair_collision_tile_ids.asm 2020-08-30 23:22:39 -04:00
spinner_tiles.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
tileset_headers.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
warp_carpet_tile_ids.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
warp_pad_hole_tile_ids.asm Indent comments that describe data table macro formats 2020-07-15 12:39:50 -04:00
warp_tile_ids.asm Faraway Island warp now works 2022-12-12 06:17:33 +00:00
water_tilesets.asm Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00