kep-hack/gfx
May Evans a85c26b7d3 LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet.
- Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat...
- The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer.
- Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!)
- The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!)
- Added a guard for Mt. Moon Crater.
- Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen.
- PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool.
- Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance.

Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch.

The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
2023-02-19 06:25:33 +00:00
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battle Some map/sprite edits 2022-09-22 10:15:32 +01:00
blocksets Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
credits Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
emotes Organize gfx/ 2020-06-27 21:43:32 -04:00
font LOTS of things 2023-02-19 06:25:33 +00:00
icons Move trade bubble from gfx/icons to gfx/trade 2020-06-27 22:44:05 -04:00
intro Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
overworld gfx/overworld/spinners.png, like gfx/battle/balls.png, is 4x1 not 2x2 2020-07-05 19:13:54 -04:00
player A few small tweaks 2022-09-06 07:17:36 +01:00
pokedex Move mon_nest_icon.png to gfx/town_map 2020-06-27 21:43:32 -04:00
pokemon New sprites, a few bug fixes/tweaks 2023-02-08 17:13:44 +00:00
sgb Even better border! 2022-09-25 14:53:22 +01:00
slots Electivire & Magmortar! 2022-09-29 17:00:48 +01:00
splash Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
sprites A few fixes + added Blahaj cameo 2022-11-04 11:12:44 +00:00
tilesets Add original Red/Green tileset graphics which differ from Red/Blue 2020-06-27 23:40:23 -04:00
title Removing version differences, and adding Mew 2022-09-25 14:03:04 +01:00
town_map A few minor fixes 2022-10-29 23:01:34 +01:00
trade Identify trade-related tilemaps 2020-07-16 22:30:40 -04:00
trainer_card LOTS of things 2023-02-19 06:25:33 +00:00
trainers Adding a stable MissingNo, and fixing a few minor things 2022-10-31 23:09:41 +00:00
fishing.asm Factor out graphics INCBINs from main.asm to gfx/*.asm 2020-07-03 17:43:55 -04:00
font.asm Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
pics.asm A Christmas miracle! Martha got something done! 2022-12-24 22:37:39 +00:00
player.asm Factor out graphics INCBINs from main.asm to gfx/*.asm 2020-07-03 17:43:55 -04:00
sprites.asm Add trainers to Celadon University, add two new salesmen, etc 2022-09-27 16:06:13 +01:00
tilesets.asm Move graphics-only object file sources into gfx/ 2020-07-03 17:32:21 -04:00
trade.asm Factor out graphics INCBINs from main.asm to gfx/*.asm 2020-07-03 17:43:55 -04:00
trainer_card.asm LOTS of things 2023-02-19 06:25:33 +00:00
version.asm Removing version differences, and adding Mew 2022-09-25 14:03:04 +01:00