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https://github.com/thornAvery/kep-hack.git
synced 2025-10-15 19:54:24 +13:00

This addresses some issues found during my last KEP stream. - Take Down TM on Silph 5F to Earthquake, ensuring that TM does not go unused. - Bill's Garden now features Lapras and has level deviation. - Mt. Moon B1F's area where you access Mt. Moon Square now uses an upward-facing ladder, giving the illusion of going to a summit-like location. This makes its current odd location make more sense while not invalidating the progression regular Mt. Moon has. - Melanie should now give Bulbasaur correctly. - The Karate Master now has a failsafe for if you got a Hitmon, where he is guaranteed to not refight you before the post-game. - Fixed a 17 error Old Dance Jacket reported with the Up-Grade NPC's text. - Fixed nickname screen corruption when getting the Pikachu/Eevee mode starters. - Fixed some curious warp issues with Lavender Tower by reversing 3F. Could use with some tinkering. Silph still needs fixes. Credits have also been made more precise in the interests of better open source derivatives. Felt a bit odd expanding my credits so much, but this also made me realise I need to touch grass more frequently. I have also made our Open Source policy more precise.
29 lines
1.1 KiB
NASM
29 lines
1.1 KiB
NASM
SilphCo5F_Object:
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db $2e ; border block
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def_warp_events
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warp_event 24, 0, SILPH_CO_7F, 2
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warp_event 26, 0, SILPH_CO_3F, 2
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; warp_event 20, 0, SILPH_CO_ELEVATOR, 1
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; warp_event 27, 3, SILPH_CO_7F, 6
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; warp_event 9, 15, SILPH_CO_9F, 5
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; warp_event 11, 5, SILPH_CO_3F, 5
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; warp_event 3, 15, SILPH_CO_3F, 6
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def_bg_events
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def_object_events
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object_event 13, 9, SPRITE_SILPH_WORKER, STAY, NONE, 1 ; person
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object_event 8, 16, SPRITE_ROCKET, STAY, RIGHT, 2, OPP_ROCKET, 28
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object_event 8, 3, SPRITE_SCIENTIST, STAY, RIGHT, 3, OPP_SCIENTIST, 6
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object_event 18, 10, SPRITE_ROCKER, STAY, UP, 4, OPP_JUGGLER, 1
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object_event 28, 4, SPRITE_ROCKET, STAY, UP, 5, OPP_ROCKET, 29
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object_event 2, 13, SPRITE_POKE_BALL, STAY, NONE, 6, TM_EARTHQUAKE ; was Take Down, changed to accomodate new floors
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object_event 11, 14, SPRITE_POKE_BALL, STAY, NONE, 7, PROTEIN
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object_event 21, 16, SPRITE_POKE_BALL, STAY, NONE, 8, CARD_KEY
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object_event 22, 12, SPRITE_CLIPBOARD, STAY, NONE, 9 ; person
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object_event 25, 10, SPRITE_CLIPBOARD, STAY, NONE, 10 ; person
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object_event 24, 6, SPRITE_CLIPBOARD, STAY, NONE, 11 ; person
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def_warps_to SILPH_CO_5F
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