kep-hack/constants/tileset_constants.asm
Llinos Evans 78d3ed63f2 Citrine Rocket House
This map is pretty much finished, save for the map sprites for Jessie, James, and the unused Cat (aka Meowth) being imported, as well as an & symbol. This adds everything else - the marts, the Rocket Trio fight, the meeting music, the tileset, the trainer class for Jessie/James, I could go on. A ton of work well-done.
2023-04-22 20:49:19 +01:00

33 lines
794 B
NASM

; tileset ids
; Tilesets indexes (see data/tilesets/tileset_headers.asm)
const_def
const OVERWORLD ; 0
const REDS_HOUSE_1 ; 1
const MART ; 2
const FOREST ; 3
const REDS_HOUSE_2 ; 4
const DOJO ; 5
const POKECENTER ; 6
const GYM ; 7
const HOUSE ; 8
const FOREST_GATE ; 9
const MUSEUM ; 10
const UNDERGROUND ; 11
const GATE ; 12
const SHIP ; 13
const SHIP_PORT ; 14
const CEMETERY ; 15
const INTERIOR ; 16
const CAVERN ; 17
const LOBBY ; 18
const MANSION ; 19
const LAB ; 20
const CLUB ; 21
const FACILITY ; 22
const PLATEAU ; 23
const PREGYM ; 24
const CITRINE ; 25
const CELESTE ; 26
const ROCKETHOUSE
DEF NUM_TILESETS EQU const_value