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![]() Short tests showed positive results. Revert if it fucks up anything. PureRGB enhances Gen 1 AI in various ways, fixing notorious glitches and making it not do completely stupid things. I would use shin pokered's, but it may be too difficult for unfamiliar players, and has a bunch of outdated markers I'd have to spruce up. Relevant changes: - Burn effect calls have been replaced with Fire Blast's effect, replicating the burn spread use-case of Fire Blast - Teleport references removed because pureRGB uses a unique version - Any straggler references to effects not used in pureRGB - Mist properly referred to as we only have one move that provides stat drop immunity. Updated the sprite gallery too!! |
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.. | ||
battle | ||
blocksets | ||
credits | ||
emotes | ||
font | ||
icons | ||
intro | ||
overworld | ||
player | ||
pokedex | ||
pokemon | ||
sgb | ||
slots | ||
splash | ||
sprites | ||
tilesets | ||
title | ||
town_map | ||
trade | ||
trainer_card | ||
trainers | ||
fishing.asm | ||
font.asm | ||
gallery_generator.cmd | ||
pics.asm | ||
player.asm | ||
sprites.asm | ||
tilesets.asm | ||
trade.asm | ||
trainer_card.asm | ||
version.asm |