kep-hack/text/ViridianPreGym.asm
Martha Schilling 0c650630e0 Post-release bugfixes: Batch 2
This commit fixes the following bugs:

- Viewing the Town Map in Viridian Pre-Gym would show the player as being in Cerulean.

- Psychic, Psywave, Night Shade and Dazzling Gleam wouldn't shake the full screen

- Okay, NOW it's impossible to trap yourself in Cinnabar Volcano.

- Getting the Vermilion Beauty gift would lock you out from getting the Silph Co Lapras gift later.

- Text fixes
2024-01-12 12:33:50 +00:00

206 lines
3.2 KiB
NASM

_YujirouIntro::
text "Hey! I'm YUJIROU,"
line "VIRIDIAN's LEADER-"
cont "to-be!"
para "Me and my #MON" ; originally Lickitung, but didn't work when taking rematches into account
line "will beat anyone"
cont "who comes our"
cont "way!"
para "Think you can take"
line "us? I'll show you!"
done
_YujirouLoseText::
text "Huh?!"
line "I lost?!"
prompt
_YujirouAfterBattleText::
text "I won't give up!"
line "I'll train with"
cont "my #MON until"
cont "we're the best"
cont "there is!"
para "One day, we will"
line "beat you!"
done
_BeforeReceivedBottleCapText::
text "I lost..."
para "..."
para "I won't give up!"
line "I'll train with"
cont "my #MON until"
cont "we're the best"
cont "there is!"
para "One day, we will"
line "beat you!"
para "Oh yeah! You can"
line "have this for"
cont "winning!"
done
_ReceivedBottleCapText::
text "<PLAYER> received"
line "BOTTLE CAP!@"
text_end
_BottleCapExplanationText::
text_start
para "I know it's not"
line "a real BADGE..."
cont "but look at how"
cont "shiny it is!"
para "Maybe it'll come"
line "in handy some"
cont "other time."
done
_BottleCapNoRoomText::
text "Wait, you've got"
line "way too many"
cont "items already!"
done
_YujirouIntro2::
text "Hey! It's you!"
para "After GIOVANNI got"
line "exposed for who"
cont "he truly is, I'm"
cont "closer than ever"
cont "to my goal!"
para "<PLAYER>!"
para "This time, I"
line "will defeat you!"
done
_YujirouLoseText2::
text "Huh?!"
line "Not again!"
prompt
_YujirouAfterBattleText2::
text "I lost..."
para "..."
para "I had all the"
line "best NORMAL-"
cont "type #MON."
para "Maybe it's me?"
done
_ViridianPreGymBattleText1::
text "Did you know that"
line "the best #MON"
cont "are NORMAL-type?"
done
_ViridianPreGymEndBattleText1::
text "Mine"
line "aren't!"
prompt
_ViridianPreGymAfterBattleText1::
text "Maybe I should"
line "go to the SAFARI"
cont "ZONE."
done
_ViridianPreGymBattleText2::
text "CLEFAIRY and I"
line "are on a journey!"
done
_ViridianPreGymEndBattleText2::
text "No!"
line "CLEFAIRY!"
prompt
_ViridianPreGymAfterBattleText2::
text "We still have a"
line "lot to learn..."
done
_ViridianPreGymGuide::
text "Sigh..."
para "The GYM LEADER"
line "of VIRIDIAN has"
cont "disappeared."
para "We opened this"
line "PRE-GYM to find"
cont "new candidates,"
cont "but..."
para "This kid seems"
line "to be a little"
cont "too into it..."
done
_ViridianPreGymSign1::
text "#MON LEAGUE!"
line "Today's winners"
cont "are tomorrow's"
cont "#MON MASTERS!"
done
_ViridianPreGymSign2::
text "TRAINER TIPS"
para "#MON cannot"
line "sustain ailments"
cont "from attacks with"
cont "types they have!"
done
_ViridianPreGymSign3::
text "TRAINER TIPS"
para "If a #MON is"
line "confused, it will"
cont "sometimes hurt"
cont "itself!"
para "It will be cured"
line "after a battle."
para "Switching out a"
line "confused #MON"
cont "will also cure"
cont "it!"
done
_ViridianPreGymSign4::
text "PRE-GYM tryout"
line "grades..."
para "YUJIROU seems"
line "to have scored"
cont "poorly."
done
_PreGymStatueText::
text "VIRIDIAN PRE-GYM"
para "CANDIDATE:"
line "YUJIROU"
done