kep-hack/data/tilesets/tileset_headers.asm
Llinos Evans 108fb01070 Brunswick groundwork, misc. changes
The groundwork for Brunswick Trail events has been done. Wild data, Cactus event, and Zapdos-G events are set up, plus an NPC. This also makes the Fake Tree sprite available.

I made the warp at the tunnel in Brunswick goes directly to Celeste Hill and back. Warp tile made functional.

Many bugs right now:
- Cactus doesn't disappear after battling it. Also, making this work how I want it to is hard.
- Pokemon are encountered on every tile, which is likely because it's considered to be indoors. In trying to fix this, I seemed to completely screw up the maps, so this isn't being committed. Handle this with care.
- I made a spriteset specifically for Citrine, but it doesn't seem to be working for Brunswick, likely because Brunswick is an indoor map and thus isn't just taking it.

Misc. changes:
- Moved Sandy Shocks to a 4% encounter slot in Mt. Moon Crater to be equal to Scream Tail.
- Restored the proper translation for the "rotten PRESIDENT" scientist, courtesy of Dr. Lava and Nob Ogasawara.
2023-04-27 04:08:27 +01:00

41 lines
1.8 KiB
NASM

MACRO tileset
db BANK(\1_GFX)
dw \1_Block, \1_GFX, \1_Coll
db \2, \3, \4 ; counter tiles
db \5, ; grass tile
db \6 ; animations (TILEANIM_* value)
ENDM
Tilesets:
table_width 12, Tilesets
; name, 3 counter tiles, grass tile, animations
tileset Overworld, -1, -1, -1, $52, TILEANIM_WATER_FLOWER
tileset RedsHouse1, -1, -1, -1, -1, TILEANIM_NONE
tileset Mart, $18,$19,$1E, -1, TILEANIM_NONE
tileset Forest, -1, -1, -1, $20, TILEANIM_WATER
tileset RedsHouse2, -1, -1, -1, -1, TILEANIM_NONE
tileset Dojo, $3A, -1, -1, -1, TILEANIM_WATER_FLOWER
tileset Pokecenter, $18,$19,$1E, -1, TILEANIM_NONE
tileset Gym, $3A, -1, -1, -1, TILEANIM_WATER_FLOWER
tileset House, -1, -1, -1, -1, TILEANIM_NONE
tileset ForestGate, $17,$32, -1, -1, TILEANIM_NONE
tileset Museum, $17,$32, -1, -1, TILEANIM_NONE
tileset Underground, -1, -1, -1, -1, TILEANIM_NONE
tileset Gate, $17,$32, -1, -1, TILEANIM_NONE
tileset Ship, -1, -1, -1, -1, TILEANIM_WATER
tileset ShipPort, -1, -1, -1, -1, TILEANIM_WATER
tileset Cemetery, $12, -1, -1, -1, TILEANIM_NONE
tileset Interior, -1, -1, -1, -1, TILEANIM_NONE
tileset Cavern, -1, -1, -1, -1, TILEANIM_WATER
tileset Lobby, $15,$36, -1, -1, TILEANIM_NONE
tileset Mansion, -1, -1, -1, -1, TILEANIM_NONE
tileset Lab, -1, -1, -1, -1, TILEANIM_NONE
tileset Club, $07,$17, -1, -1, TILEANIM_NONE
tileset Facility, $12, -1, -1, -1, TILEANIM_WATER
tileset Plateau, -1, -1, -1, $45, TILEANIM_WATER
tileset PreGym, $3A, $3B, -1, -1, TILEANIM_NONE
tileset Citrine, -1, -1, -1, $3F, TILEANIM_WATER_FLOWER
tileset Celeste, -1, -1, -1, $19, TILEANIM_WATER_FLOWER
tileset RocketHouse, $0A, -1, -1, -1, TILEANIM_NONE
assert_table_length NUM_TILESETS