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Adding the maps for Silph's Gauntlet, along with Albatross's Galarian Bird sprites. Also fixing Blottle's typing, and temporarily replacing the effects of the recover moves.
25 lines
708 B
NASM
25 lines
708 B
NASM
db DEX_BLOTTLE ; pokedex id
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db 60, 35, 60, 50, 65
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; hp atk def spd spc
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db WATER, FAIRY ; type
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db 190 ; catch rate
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db 97 ; base exp
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INCBIN "gfx/pokemon/front/blottle.pic", 0, 1 ; sprite dimensions
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dw BlottlePicFront, BlottlePicBack
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db CONSTRICT, SMOKESCREEN, NO_MOVE, NO_MOVE ; level 1 learnset
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db GROWTH_MEDIUM_FAST ; growth rate
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; tm/hm learnset
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tmhm TOXIC, TAKE_DOWN, DOUBLE_EDGE, BUBBLEBEAM, WATER_GUN, \
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ICE_BEAM, BLIZZARD, RAGE, MIMIC, DOUBLE_TEAM, \
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REFLECT, BIDE, REST, SUBSTITUTE, SURF, \
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FLASH
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; end
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db BANK(BlottlePicFront)
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assert BANK(BlottlePicFront) == BANK(BlottlePicBack)
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