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I made Mt. Moon Crater when KEP's ROM Hack was just starting, and in retrospect, it looked horrible. Lots of random things all over the place, not very layered, it really just looked like a normal route. Here, I've attempted to layer the crater more cleanly, added a "Zero Lab," and all-around improved the tree placement. Hopefully, this makes it more enjoyable to explore.
16 lines
461 B
NASM
16 lines
461 B
NASM
MtMoonCrater_Object:
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db $03 ; border block
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def_warp_events
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warp_event 23, 49, MT_MOON_SQUARE, 2
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warp_event 22, 49, MT_MOON_SQUARE, 2
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def_bg_events
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def_object_events
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object_event 33, 17, SPRITE_FOSSIL, STAY, NONE, 1, DOME_FOSSIL
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object_event 31, 32, SPRITE_FOSSIL, STAY, NONE, 2, WING_FOSSIL
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object_event 33, 16, SPRITE_FOSSIL, STAY, NONE, 3, HELIX_FOSSIL
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object_event 45, 24, SPRITE_POKE_BALL, STAY, NONE, 4, MAX_ETHER
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def_warps_to MT_MOON_CRATER |