mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00
![]() - Tiles now animate correctly while still being sped up (credit to jojobear13!) - Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam - Gave Celeste Hill Cave the same palette as the exterior areas - Fixed an inconsistency in Koga's pre-fight script |
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battle_transition.png | ||
fishing_rod.png | ||
green_fish_back.png | ||
green_fish_front.png | ||
green_fish_side.png | ||
heal_machine.png | ||
red_fish_back.png | ||
red_fish_front.png | ||
red_fish_side.png | ||
shadow.png | ||
smoke.png | ||
spinners.png |