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https://github.com/thornAvery/kep-hack.git
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(kinda just clearing my commits list while I'm working on 1.3 still.) - Lance's Room is no longer listed as a dungeon map - Changed the layout of Cinnabar Volcano YET AGAIN, making it a little more visually appealing. If you get softlocked here, I will just sigh disapprovingly. - Various moveset fixes: - Arcanine-H gets EQ and Fissure now - Raichu-A loses Counter - Raticate-A gets TBolt and Thunder - Swapped Bullet Punch and Iron Head around in Scizor's learnset - Umbreon gets Psychic - WigWug both now get Ice Beam and Blizzard - Seel and Dewgong get Water Gun by level up - Swapped inconsistent moveset levels for Omanyte and Omastar - Eevee gets Quick Attack earlier - Fixed a typo in Slowbro-G's dex entry - Changed the Tauros Combat Breed trader's text to remove a moveset inaccuracy - Changed Misty's AI to now use X Specials instead of Potions - Gave Chief's teams a slightly updated moveset - Fixed an issue where Steel just...didn't resist Rock? How did I miss this????? - Made Sandshrew more common in Mt Moon B2F - Changed the Marowaks on Silph Gauntlet 4F to Guardias - Fixed issues where receiving a Gym badge wouldn't play the correct sound in most situations - Increased the level of the Salesman's Cubone gift from 17 to 23 - Decreased the levels of the Fossil gifts from 44 to 35 - More text fixes -
26 lines
911 B
NASM
26 lines
911 B
NASM
db DEX_RAICHU_A ; pokedex id
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db 60, 85, 50, 100, 95
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; hp atk def spd spc
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db ELECTRIC, PSYCHIC_TYPE ; type
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db 75 ; catch rate
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db 122 ; base exp
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INCBIN "gfx/pokemon/front/raichua.pic", 0, 1 ; sprite dimensions
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dw RaichuAPicFront, RaichuAPicBack
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db THUNDERSHOCK, GROWL, THUNDER_WAVE, CONFUSION ; level 1 learnset
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db GROWTH_MEDIUM_SLOW ; growth rate
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; tm/hm learnset
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tmhm MEGA_PUNCH, MEGA_KICK, TOXIC, BODY_SLAM, TAKE_DOWN, \
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DOUBLE_EDGE, HYPER_BEAM, PAY_DAY, SUBMISSION, SEISMIC_TOSS, \
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RAGE, THUNDERBOLT, THUNDER, PSYCHIC_M, TELEPORT, \
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MIMIC, DOUBLE_TEAM, REFLECT, BIDE, SWIFT, \
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SKULL_BASH, REST, THUNDER_WAVE, PSYWAVE, SUBSTITUTE, \
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FLY, SURF, FLASH
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; end
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db BANK(RaichuAPicFront)
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assert BANK(RaichuAPicFront) == BANK(RaichuAPicBack) |