kep-hack/engine/menu
U-Fish-PC\Daniel bd533aa79b Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
2014-06-25 16:58:27 -04:00
..
bills_pc.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
diploma.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
league_pc.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
main_menu.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
naming_screen.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
oaks_pc.asm Use macros for predef calls/jumps instead of static ids. 2014-06-16 13:57:26 -07:00
party_menu.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
pc.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
players_pc.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
pokedex.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
prize_menu.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
start_menu.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
start_sub_menus.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
status_screen.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00
vending_machine.asm Use *Coord instead of FuncCoord 2014-06-25 16:58:27 -04:00