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constants add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice 2020-07-06 09:32:55 -04:00
data add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice 2020-07-06 09:32:55 -04:00
engine TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
gfx gfx/overworld/spinners.png, like gfx/battle/balls.png, is 4x1 not 2x2 2020-07-05 19:13:54 -04:00
home TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
macros TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
maps
scripts TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
text Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
tools
.gitattributes Replace .tilecoll files with tile ID db data 2020-06-27 21:43:32 -04:00
.gitignore Remove user system-specific files from .gitignore 2020-07-05 19:44:00 -04:00
.gitmodules
.travis.yml
audio.asm
charmap.asm Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4 2020-07-05 18:56:24 -04:00
constants.asm add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice 2020-07-06 09:32:55 -04:00
home.asm TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
hram.asm Port two HRAM labels from pokeyellow 2020-07-05 16:35:06 -04:00
INSTALL.md
layout.link
macros.asm
main.asm
Makefile
maps.asm
README.md Sync README.md with pokegold and pokecrystal, and use binary SHA-1 ROM hashes 2020-07-05 19:06:56 -04:00
rgbdscheck.asm
roms.sha1 Sync README.md with pokegold and pokecrystal, and use binary SHA-1 ROM hashes 2020-07-05 19:06:56 -04:00
sram.asm Remove RAM address comments 2020-06-27 23:03:39 -04:00
text.asm Reorganize constants/ 2020-07-03 12:44:47 -04:00
vram.asm
wram.asm Port _RemovePokemon documentation from pokeyellow 2020-07-05 16:41:45 -04:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: