kep-hack/scripts/PokemonTower7F.asm
Martha Schilling 1021bcd90a Update PokemonTower7F.asm
forgot to change another thing, sorry
2023-07-23 19:04:54 +01:00

322 lines
6.5 KiB
NASM

PokemonTower7F_Script:
call EnableAutoTextBoxDrawing
ld hl, PokemonTower7F_ScriptPointers
ld a, [wPokemonTower7FCurScript]
call CallFunctionInTable
ret
PokemonTower7Script_60d01:
xor a
ld [wJoyIgnore], a
PokemonTower7Script_60d05:
ld [wPokemonTower7FCurScript], a
ret
PokemonTower7F_ScriptPointers:
dw PokemonTower7Script0
dw PokemonTower7Script1
dw PokemonTower7Script2
dw PokemonTower7Script3
dw PokemonTower7Script4
dw PokemonTower7Script5
dw PokemonTower7Script6
dw PokemonTower7Script7
dw PokemonTower7Script8
dw PokemonTower7Script9
dw PokemonTower7Script10
dw PokemonTower7Script11
PokemonTower7Script0:
IF DEF(_DEBUG)
call DebugPressedOrHeldB
ret nz
ENDC
CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_0
call z, PokemonTower7Script_60d2a
ret
PokemonTower7Script_60d2a:
ld a, [wYCoord]
cp $c
ret nz
ResetEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
ld a, [wXCoord]
cp $a
jr z, .asm_60d47
ld a, [wXCoord] ; why?
cp $b
ret nz
SetEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
.asm_60d47
call StopMusic
ld c, 0 ; BANK(Music_MeetJessieJames)
ld a, MUSIC_MEET_JESSIE_JAMES
call PlayMusic
xor a
ldh [hJoyHeld], a
ld a, ~(A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, HS_POKEMON_TOWER_7F_JESSIE
call PokemonTower7Script_60eaf
ld a, HS_POKEMON_TOWER_7F_JAMES
call PokemonTower7Script_60eaf
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld a, $4
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $ff
ld [wJoyIgnore], a
ld a, $1
call PokemonTower7Script_60d05
ret
PokemonTower7MovementData_60d7a:
db $4
PokemonTower7MovementData_60d7b:
db $4
db $4
db $4
db $FF
PokemonTower7Script1:
ld de, PokemonTower7MovementData_60d7b
CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
jr z, .asm_60d8c
ld de, PokemonTower7MovementData_60d7a
.asm_60d8c
ld a, $1
ldh [hSpriteIndexOrTextID], a
call MoveSprite
ld a, $ff
ld [wJoyIgnore], a
ld a, $2
call PokemonTower7Script_60d05
ret
PokemonTower7Script2:
ld a, $ff
ld [wJoyIgnore], a
ld a, [wd730]
bit 0, a
ret nz
PokemonTower7Script3:
ld a, $0
ld [wSprite01StateData1FacingDirection], a
CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
jr z, .asm_60dba
ld a, $c
ld [wSprite01StateData1FacingDirection], a
.asm_60dba
ld a, $2
ld [wSprite01StateData1MovementStatus], a
PokemonTower7Script4:
ld de, PokemonTower7MovementData_60d7a
CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
jr z, .asm_60dcc
ld de, PokemonTower7MovementData_60d7b
.asm_60dcc
ld a, $2
ldh [hSpriteIndexOrTextID], a
call MoveSprite
ld a, $ff
ld [wJoyIgnore], a
ld a, $5
call PokemonTower7Script_60d05
ret
PokemonTower7Script5:
ld a, $ff
ld [wJoyIgnore], a
ld a, [wd730]
bit 0, a
ret nz
PokemonTower7Script6:
ld a, $2
ld [wSprite02StateData1MovementStatus], a
ld a, $8
ld [wSprite02StateData1FacingDirection], a
CheckEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_1
jr z, .asm_60dff
ld a, $0
ld [wSprite02StateData1FacingDirection], a
.asm_60dff
call Delay3
ld a, ~(A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, $5
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
PokemonTower7Script7:
ld hl, wd72d
set 6, [hl]
set 7, [hl]
call Delay3
ld hl, PokemonTower7JessieJamesEndBattleText
ld de, PokemonTower7JessieJamesEndBattleText
call SaveEndBattleTextPointers
ld a, OPP_JESSIE_JAMES
ld [wCurOpponent], a
ld a, 3
ld [wTrainerNo], a
ld [wIsTrainerBattle], a
xor a
ldh [hJoyHeld], a
ld [wJoyIgnore], a
ld a, $8
call PokemonTower7Script_60d05
ret
PokemonTower7Script8:
ld a, $ff
ld [wJoyIgnore], a
ld a, [wIsInBattle]
cp $ff
jp z, PokemonTower7Script_60d01
ld a, $2
ld [wSprite01StateData1MovementStatus], a
ld [wSprite02StateData1MovementStatus], a
xor a
ld [wSprite01StateData1FacingDirection], a
ld [wSprite02StateData1FacingDirection], a
ld a, ~(A_BUTTON | B_BUTTON)
ld [wJoyIgnore], a
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld a, $6
ldh [hSpriteIndexOrTextID], a
call DisplayTextID
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
call StopMusic
ld c, 0 ; BANK(Music_MeetJessieJames)
ld a, MUSIC_MEET_JESSIE_JAMES
call PlayMusic
ld a, $ff
ld [wJoyIgnore], a
ld a, $9
call PokemonTower7Script_60d05
ret
PokemonTower7Script9:
ld a, $ff
ld [wJoyIgnore], a
call GBFadeOutToBlack
ld a, HS_POKEMON_TOWER_7F_JESSIE
call PokemonTower7Script_60ebe
ld a, HS_POKEMON_TOWER_7F_JAMES
call PokemonTower7Script_60ebe
call UpdateSprites
call Delay3
call GBFadeInFromBlack
ld a, $a
call PokemonTower7Script_60d05
ret
PokemonTower7Script10:
call PlayDefaultMusic
xor a
ldh [hJoyHeld], a
ld [wJoyIgnore], a
SetEvent EVENT_BEAT_POKEMONTOWER_7_TRAINER_0
ld a, $0
call PokemonTower7Script_60d05
ret
PokemonTower7Script_60eaf:
ld [wMissableObjectIndex], a
predef ShowObject
call UpdateSprites
call Delay3
ret
PokemonTower7Script_60ebe:
ld [wMissableObjectIndex], a
predef HideObject
ret
PokemonTower7Script11:
ld a, $ff
ld [wJoyIgnore], a
ld a, HS_POKEMON_TOWER_7F_MR_FUJI
ld [wMissableObjectIndex], a
predef HideObject
ld a, SPRITE_FACING_UP
ld [wSpritePlayerStateData1FacingDirection], a
ld a, MR_FUJIS_HOUSE
ldh [hWarpDestinationMap], a
ld a, $1
ld [wDestinationWarpID], a
ld a, LAVENDER_TOWN
ld [wLastMap], a
ld hl, wd72d
set 3, [hl]
ld a, $0
ld [wPokemonTower7FCurScript], a
ret
PokemonTower7F_TextPointers:
dw PokemonTower7Text1
dw PokemonTower7Text2
dw PokemonTower7Text3
dw PokemonTower7Text4
dw PokemonTower7Text5
dw PokemonTower7Text6
PokemonTower7Text1:
PokemonTower7Text2:
text_end
PokemonTower7Text4:
text_far _PokemonTowerJessieJamesText1
text_asm
ld c, 10
call DelayFrames
ld a, PLAYER_DIR_UP
ld [wPlayerMovingDirection], a
ld a, $0
ld [wEmotionBubbleSpriteIndex], a
ld a, EXCLAMATION_BUBBLE
ld [wWhichEmotionBubble], a
predef EmotionBubble
ld c, 20
call DelayFrames
jp TextScriptEnd
PokemonTower7Text5:
text_far _PokemonTowerJessieJamesText2
text_end
PokemonTower7JessieJamesEndBattleText:
text_far _PokemonTowerJessieJamesText3
text_end
PokemonTower7Text6:
text_far _PokemonTowerJessieJamesText4
text_asm
ld c, 64
call DelayFrames
jp TextScriptEnd
PokemonTower7Text3:
text_asm
ld hl, PokemonTower7Text_60f75
call PrintText
SetEvent EVENT_RESCUED_MR_FUJI
SetEvent EVENT_RESCUED_MR_FUJI_2
ld a, HS_MR_FUJIS_HOUSE_MR_FUJI
ld [wMissableObjectIndex], a
predef ShowObject
ld a, HS_SAFFRON_CITY_D
ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_SAFFRON_CITY_E
ld [wMissableObjectIndex], a
predef ShowObject
ld a, $b
ld [wPokemonTower7FCurScript], a
jp TextScriptEnd
PokemonTower7Text_60f75:
text_far _TowerRescueFujiText
text_end