kep-hack/extras
Bryan Bishop 33b7fedda3 replace call pointers with labels in gbz80disasm
Also, this changes how output_bank_opcodes works. Instead of calling lower()
on the entire output, each opcode and each line is individually lowercased.

As a result, the calls end up with correctly-capitalized labels.

hg-commit-id: bdde4aa404da
2012-01-10 11:16:57 -06:00
..
add_map_labels_to_map_headers.py add block labels to map headers 2012-01-04 01:57:15 -06:00
analyze_incbins.py insert_asm in insert_texts for function asm 2012-01-10 01:18:18 -06:00
analyze_texts.py fix gbz80disasm to optionally load a module in analyze_texts 2012-01-10 00:59:02 -06:00
extract_maps.py CELADON_HOUSE_2 -> CELADON_HOUSE 2012-01-09 01:19:10 -06:00
gbz80disasm.py replace call pointers with labels in gbz80disasm 2012-01-10 11:16:57 -06:00
insert_object_data.py a script to insert map object data into pokered.asm 2012-01-05 23:15:30 -06:00
insert_texts.py call $3927 -> call AddPokemonToParty 2012-01-10 02:11:54 -06:00
map_block_dumper.py add block labels to map headers 2012-01-04 01:57:15 -06:00
pretty_map_headers.py insertion code for $08 text script asm 2012-01-09 22:24:04 -06:00
redrle.c $0 is a valid tile in maps, even though $00 is the terminating byte. 2011-03-16 17:42:35 -06:00
sprite_helper.py switch around old amber sprite constants 2012-01-05 19:26:18 -06:00
text_pointers.py text_pointers.py - simple tool to look at text pointers 2012-01-04 21:13:13 -06:00