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2013-10-24 04:14:23 -04:00
extras@c57e0f0706 Update submodule 2013-10-13 12:27:02 -04:00
gfx give consistency to map names 2013-09-16 12:10:26 -04:00
maps give consistency to map names 2013-09-16 12:10:26 -04:00
music Music Engine Bank 8 2013-10-24 03:04:50 -04:00
pic
text
.gitignore revert pokemontools to 7aa016fb 2013-09-16 12:57:41 -04:00
.gitmodules make extras/ a submodule 2013-09-01 02:27:44 -05:00
constants.asm Fix blue and yellow music 2013-10-22 02:13:16 -04:00
main.asm Add MapSongBanks: 2013-10-24 04:14:23 -04:00
Makefile All music and sfx 2013-10-12 14:40:37 -04:00
pokeblue.asm make extras/ a submodule 2013-09-01 02:27:44 -05:00
pokered.asm make extras/ a submodule 2013-09-01 02:27:44 -05:00
README
textpre.py All music and sfx 2013-10-12 14:40:37 -04:00
wram.asm

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".

Our IRC channel is located here:
server nucleus.kafuka.org, channel #skeetendo