kep-hack/engine
yenatch 38ac74f222 Remove generated "indirect jump" comments.
The destination is obvious when using the predef macro.
2014-06-16 11:37:36 -07:00
..
battle Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
items Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
menu Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
overworld Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
cable_club.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
clear_save.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
evolution.asm Use VRAM constants where applicable. 2014-05-29 01:31:46 -07:00
evolve_trade.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
evos_moves.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
experience.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
game_corner_slots.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
game_corner_slots2.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
gamefreak.asm Use VRAM constants where applicable. 2014-05-29 01:31:46 -07:00
give_pokemon.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
hall_of_fame.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
hidden_object_functions3.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
hidden_object_functions7.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
hidden_object_functions14.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
hidden_object_functions17.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
hidden_object_functions18.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
HoF_room_pc.asm Relabel a few missed map scripts and TheEndTextString 2014-05-31 10:35:46 -04:00
hp_bar.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
in_game_trades.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
intro.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
joypad.asm Split out joypad code from main.asm. 2014-05-31 12:25:40 -07:00
learn_move.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
load_pokedex_tiles.asm Use VRAM constants where applicable. 2014-05-29 01:31:46 -07:00
mon_party_sprites.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
multiply_divide.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
oak_speech.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
oak_speech2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
oam_dma.asm More wOAMBuffer references. 2014-05-27 11:08:52 -07:00
palettes.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
play_time.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
pokedex_rating.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
predefs.asm Label and comment BattleTransition 2014-05-29 14:21:41 -04:00
predefs7.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
predefs12.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
predefs17.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
predefs17_2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
random.asm Rename engine/rng.asm to engine/random.asm. 2014-05-24 11:44:12 -07:00
save.asm Hall of Fame sram labels and related constants. 2014-06-14 14:24:35 -07:00
slot_machine.asm Use VRAM constants where applicable. 2014-05-29 01:31:46 -07:00
status_ailments.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00
titlescreen.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
titlescreen2.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
town_map.asm Use VRAM constants where applicable. 2014-05-29 01:31:46 -07:00
trade.asm Remove generated "indirect jump" comments. 2014-06-16 11:37:36 -07:00
trade2.asm Remove most static wram addresses. Use labels instead. 2014-05-26 22:04:39 -07:00
turn_sprite.asm Pull a lot of engine out of main.asm 2014-05-22 18:13:20 -04:00