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battle
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Use 'tile' and 'tiles' macros
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2020-07-07 16:21:26 -04:00 |
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debug
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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events
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Factor out MapBadgeFlags and EscapeRopeTilesets data tables
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2020-07-08 10:31:44 -04:00 |
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gfx
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Use 'tile' and 'tiles' macros
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2020-07-07 16:21:26 -04:00 |
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items
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Factor out MapBadgeFlags and EscapeRopeTilesets data tables
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2020-07-08 10:31:44 -04:00 |
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link
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Use 'tile' and 'tiles' macros
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2020-07-07 16:21:26 -04:00 |
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math
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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menus
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Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
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2020-07-07 16:57:51 -04:00 |
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movie
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Use 'tile' and 'tiles' macros
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2020-07-07 16:21:26 -04:00 |
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overworld
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Use 'tile' and 'tiles' macros
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2020-07-07 16:21:26 -04:00 |
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pokemon
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Use 'tile' and 'tiles' macros
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2020-07-07 16:21:26 -04:00 |
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slots
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Use 'tile' and 'tiles' macros
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2020-07-07 16:21:26 -04:00 |
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flag_action.asm
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split code out of main.asm
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2016-12-31 17:23:54 -08:00 |
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joypad.asm
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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play_time.asm
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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predefs.asm
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
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2020-06-27 15:32:24 -04:00 |