kep-hack/data/maps/objects/FightingDojo.asm

20 lines
572 B
NASM
Executable file

FightingDojo_Object:
db $3 ; border block
def_warps
warp 4, 11, 1, LAST_MAP
warp 5, 11, 1, LAST_MAP
def_signs
def_objects
object SPRITE_HIKER, 5, 3, STAY, DOWN, 1, OPP_BLACKBELT, 1
object SPRITE_HIKER, 3, 4, STAY, RIGHT, 2, OPP_BLACKBELT, 2
object SPRITE_HIKER, 3, 6, STAY, RIGHT, 3, OPP_BLACKBELT, 3
object SPRITE_HIKER, 5, 5, STAY, LEFT, 4, OPP_BLACKBELT, 4
object SPRITE_HIKER, 5, 7, STAY, LEFT, 5, OPP_BLACKBELT, 5
object SPRITE_POKE_BALL, 4, 1, STAY, NONE, 6 ; person
object SPRITE_POKE_BALL, 5, 1, STAY, NONE, 7 ; person
def_warps_to FIGHTING_DOJO