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.travis
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audio
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Define constants for audio commands
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2020-07-16 13:25:02 -04:00 |
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constants
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Define constants for subanimation transform types
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2020-07-16 22:14:39 -04:00 |
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data
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Factor our frame blocks' base coordinates
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2020-07-16 22:40:48 -04:00 |
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engine
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$c9 was "の" in Japanese
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2020-07-16 23:02:34 -04:00 |
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gfx
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Identify trade-related tilemaps
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2020-07-16 22:30:40 -04:00 |
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home
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$ec = "▷"
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2020-07-16 12:48:42 -04:00 |
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macros
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Define constants for audio commands
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2020-07-16 13:25:02 -04:00 |
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maps
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scripts
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$ec = "▷"
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2020-07-16 12:48:42 -04:00 |
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text
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Revise some map scripts, mostly for getting items
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2020-07-16 11:19:05 -04:00 |
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tools
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Get all unnamed symbols with make DEBUG=1
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2020-07-07 21:10:13 -04:00 |
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.gitattributes
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.gitignore
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.gitmodules
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.travis.yml
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Get all unnamed symbols with make DEBUG=1
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2020-07-07 21:10:13 -04:00 |
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audio.asm
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charmap.asm
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constants.asm
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Use labels for HRAM and VRAM
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2020-07-06 21:13:17 -04:00 |
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home.asm
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Move all code out of home.asm into home/
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2020-07-07 19:43:11 -04:00 |
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hram.asm
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Use labels for HRAM and VRAM
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2020-07-06 21:13:17 -04:00 |
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INSTALL.md
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layout.link
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Names for more SECTIONs
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2020-07-07 14:45:24 -04:00 |
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macros.asm
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-09 12:43:26 -04:00 |
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main.asm
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Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
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2020-07-16 19:50:48 -04:00 |
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Makefile
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Un-deduplicate gfx/intro_credits/gengar.png's tiles
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2020-07-16 19:56:52 -04:00 |
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maps.asm
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README.md
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Disassemble the BLUEMONS.GB debug ROM
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2020-07-15 13:35:39 -04:00 |
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rgbdscheck.asm
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Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
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2020-07-06 12:28:31 -04:00 |
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roms.sha1
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Disassemble the BLUEMONS.GB debug ROM
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2020-07-15 13:35:39 -04:00 |
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sram.asm
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text.asm
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Names for more SECTIONs
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2020-07-07 14:45:24 -04:00 |
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vram.asm
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Use labels for HRAM and VRAM
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2020-07-06 21:13:17 -04:00 |
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wram.asm
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Disassemble the BLUEMONS.GB debug ROM
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2020-07-15 13:35:39 -04:00 |