Mirror of the github repository
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2020-07-16 23:02:34 -04:00
.travis
audio Define constants for audio commands 2020-07-16 13:25:02 -04:00
constants Define constants for subanimation transform types 2020-07-16 22:14:39 -04:00
data Factor our frame blocks' base coordinates 2020-07-16 22:40:48 -04:00
engine $c9 was "の" in Japanese 2020-07-16 23:02:34 -04:00
gfx Identify trade-related tilemaps 2020-07-16 22:30:40 -04:00
home $ec = "▷" 2020-07-16 12:48:42 -04:00
macros Define constants for audio commands 2020-07-16 13:25:02 -04:00
maps
scripts $ec = "▷" 2020-07-16 12:48:42 -04:00
text Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
tools Get all unnamed symbols with make DEBUG=1 2020-07-07 21:10:13 -04:00
.gitattributes
.gitignore
.gitmodules
.travis.yml Get all unnamed symbols with make DEBUG=1 2020-07-07 21:10:13 -04:00
audio.asm
charmap.asm
constants.asm Use labels for HRAM and VRAM 2020-07-06 21:13:17 -04:00
home.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
hram.asm Use labels for HRAM and VRAM 2020-07-06 21:13:17 -04:00
INSTALL.md
layout.link Names for more SECTIONs 2020-07-07 14:45:24 -04:00
macros.asm Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-09 12:43:26 -04:00
main.asm Separate move/battle animation data from move data (to do: further identify animation data labels+constants) 2020-07-16 19:50:48 -04:00
Makefile Un-deduplicate gfx/intro_credits/gengar.png's tiles 2020-07-16 19:56:52 -04:00
maps.asm
README.md Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
rgbdscheck.asm Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc) 2020-07-06 12:28:31 -04:00
roms.sha1 Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
sram.asm
text.asm Names for more SECTIONs 2020-07-07 14:45:24 -04:00
vram.asm Use labels for HRAM and VRAM 2020-07-06 21:13:17 -04:00
wram.asm Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
  • BLUEMONS.GB (debug build) sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: