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This fixes the issue with Mt Moon Square's NPC text and changes the Battle Tent to a continuous system. The Battle Tent's new system circumvents the issue with wBTStreakCnt while providing the player with more agency. They'll get constant prize money after each battle and can abandon the challenge at any time. It may feel more grindy but in my opinion works just as well.
19 lines
494 B
NASM
19 lines
494 B
NASM
MtMoonSquare_Object:
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db $2C ; border block
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def_warp_events
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warp_event 16, 3, MT_MOON_1F, 10
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warp_event 20, 9, MT_MOON_1F, 10
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warp_event 22, 1, MT_MOON_CRATER, 1
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warp_event 11, 5, MT_MOON_SQUARE_HOUSE, 2
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def_bg_events
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bg_event 15, 5, 4 ; Sign
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def_object_events
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object_event 7, 5, SPRITE_FAIRY, WALK, ANY_DIR, 1 ; person
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object_event 5, 4, SPRITE_FAIRY, WALK, ANY_DIR, 2 ; person
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object_event 4, 6, SPRITE_FAIRY, WALK, ANY_DIR, 3 ; person
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def_warps_to MT_MOON_SQUARE
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