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Currently just uses the RG Unknown Dungeon map, which should be changed accordingly. The warps and stuff outside of basic entry aren't implemented. Has a halved encounter rate compared to other maps, which matches the idea that caverns don't sustain much wildlife. Mt Moon theme may not be used in the final product.
14 lines
252 B
NASM
14 lines
252 B
NASM
SilphCoElevator_Object:
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db $f ; border block
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def_warp_events
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;warp_event 1, 3, UNUSED_MAP_ED, 1
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;warp_event 2, 3, UNUSED_MAP_ED, 1
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def_bg_events
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bg_event 3, 0, 1 ; SilphCoElevatorText1
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def_object_events
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def_warps_to SILPH_CO_ELEVATOR
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