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Currently just uses the RG Unknown Dungeon map, which should be changed accordingly. The warps and stuff outside of basic entry aren't implemented. Has a halved encounter rate compared to other maps, which matches the idea that caverns don't sustain much wildlife. Mt Moon theme may not be used in the final product.
27 lines
461 B
NASM
27 lines
461 B
NASM
GarnetCavernB2FWildMons:
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def_grass_wildmons 5 ; encounter rate
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db 46, GOLBAT
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db 46, HYPNO
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db 46, MAGNETON
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db 49, DODRIO
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db 49, VENOMOTH
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db 52, ARBOK
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db 49, KADABRA
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db 52, PARASECT
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db 53, RAICHU
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db 53, CLEFAIRY
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end_grass_wildmons
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def_water_wildmons 5 ; encounter rate
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db 60, SKIMPER
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db 60, SKIMPER
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db 60, SKIMPER
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db 60, SKIMPER
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db 60, SKIMPER
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db 60, SKIMPER
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db 60, SKIMPER
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db 60, SKIMPER
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db 60, SKIMPER
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db 60, SKIMPER
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end_water_wildmons
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