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Bill's House is now finished and fully functional, save for the PC. I've left some commented-out code to have the dex entries in case someone wants to do that. I did some groundwork for a Blastyke starter but it's really difficult and unwieldy, so I've left it out of this commit and likely won't bother. Pikachu and Eevee mode is definitely in the cards though.
18 lines
474 B
NASM
18 lines
474 B
NASM
BillsHouse_Object:
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db $d ; border block
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def_warp_events
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warp_event 2, 7, LAST_MAP, 1
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warp_event 3, 7, LAST_MAP, 1
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warp_event 11, 0, BILLS_GARDEN, 1
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def_bg_events
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def_object_events
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object_event 6, 5, SPRITE_MONSTER, STAY, NONE, 1 ; person
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object_event 1, 4, SPRITE_SUPER_NERD, STAY, NONE, 2 ; person
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object_event 6, 5, SPRITE_SUPER_NERD, STAY, NONE, 3 ; person
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object_event 11, 1, SPRITE_MONSTER, STAY, NONE, 5 ; nidorino
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def_warps_to BILLS_HOUSE
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