kep-hack/data/tilesets
Llinos Evans 3b16404a50 Populate Citrine City
This commit adds NPCs and signs to Citrine, doing some significant worldbuilding in the process. I considered adding an event where Oak greets you like how the Magma/Aqua Admins do on the ORAS Battle Resort, but it seemed a little too on-the-nose, y'know?

There was an issue where you wouldn't be walked out of doors automatically, which was quite immersion-breaking. That was because the door tile IDs weren't defined - this is fixed too.

Some map elements have been altered to facilitate the new changes, and obviously, some map sprite slots have been filled.

Importing and changing the Battle Tent is most likely my next task.
2023-05-12 22:30:51 +01:00
..
bike_riding_tilesets.asm
bookshelf_tile_ids.asm
collision_tile_ids.asm
cut_tree_blocks.asm
door_tile_ids.asm
dungeon_tilesets.asm
escape_rope_tilesets.asm
ledge_tiles.asm
pair_collision_tile_ids.asm
spinner_tiles.asm
tileset_headers.asm
warp_carpet_tile_ids.asm
warp_pad_hole_tile_ids.asm
warp_tile_ids.asm
water_tilesets.asm