kep-hack/scripts/GiovannisRoom.asm
Martha Schilling 508a4e790e The Big One.
Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you.

- Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them

- Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy.

- Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later.

- Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8.

- Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively

- Restructured the Pokedex a little. Don't worry, Lickitung's still number 108!

- All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones

- Removed Blastyke as a Game Corner prize, replacing it with Squeamata.

- Garnet Cavern is now properly listed as a dungeon map

- Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden

- Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent

- Finished Gauntlet 6F except for the trainer text (PvK please help)

- Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage.

- Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit

- Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke.

- New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone!

- Fixed a bug preventing the trade for Haunter from being accessed.
2023-09-19 23:34:25 +01:00

138 lines
2.6 KiB
NASM

GiovannisRoom_Script:
jp EnableAutoTextBoxDrawing
GiovannisRoom_ScriptPointers:
dw GiovannisRoomScript0
dw GiovannisRoomScript4
GiovannisRoomScript0:
ld a, [wYCoord]
ld b, a
ld a, [wXCoord]
ld c, a
ld hl, GiovannisRoomArrowTilePlayerMovement
call DecodeArrowMovementRLE
cp $ff
jp z, CheckFightingMapTrainers
ld hl, wd736
set 7, [hl]
call StartSimulatingJoypadStates
ld a, SFX_ARROW_TILES
call PlaySound
ld a, $ff
ld [wJoyIgnore], a
ld a, $3
ld [wCurMapScript], a
ret
GiovannisRoomArrowTilePlayerMovement:
map_coord_movement 12, 16, GiovannisRoomArrowMovement1
map_coord_movement 14, 15, GiovannisRoomArrowMovement2
map_coord_movement 10, 15, GiovannisRoomArrowMovement3
map_coord_movement 11, 14, GiovannisRoomArrowMovement4
map_coord_movement 13, 8, GiovannisRoomArrowMovement5
map_coord_movement 15, 8, GiovannisRoomArrowMovement7
map_coord_movement 12, 9, GiovannisRoomArrowMovement8
map_coord_movement 14, 9, GiovannisRoomArrowMovement9
map_coord_movement 13, 10, GiovannisRoomArrowMovement10
map_coord_movement 15, 10, GiovannisRoomArrowMovement11
map_coord_movement 12, 11, GiovannisRoomArrowMovement12
map_coord_movement 14, 11, GiovannisRoomArrowMovement13
map_coord_movement 14, 5, GiovannisRoomArrowMovement14
db -1 ; end
GiovannisRoomArrowMovement1:
db D_UP, 2
db -1 ; end
GiovannisRoomArrowMovement2:
db D_UP, 9
db D_LEFT, 4
db -1 ; end
GiovannisRoomArrowMovement3:
db D_UP, 9
db -1 ; end
GiovannisRoomArrowMovement4:
db D_RIGHT, 2
db -1 ; end
GiovannisRoomArrowMovement5:
db D_RIGHT, 3
db D_DOWN, 2
db D_RIGHT, 2
db -1 ; end
GiovannisRoomArrowMovement7:
db D_RIGHT, 3
db D_DOWN, 2
db -1 ; end
GiovannisRoomArrowMovement8:
db D_UP, 1
db D_RIGHT, 2
db -1 ; end
GiovannisRoomArrowMovement9:
db D_UP, 1
db -1 ; end
GiovannisRoomArrowMovement10:
db D_RIGHT, 5
db -1 ; end
GiovannisRoomArrowMovement11:
db D_RIGHT, 3
db -1 ; end
GiovannisRoomArrowMovement12:
db D_UP, 1
db D_RIGHT, 2
db D_UP, 2
db -1 ; end
GiovannisRoomArrowMovement13:
db D_UP, 3
db -1 ; end
GiovannisRoomArrowMovement14:
db D_RIGHT, 4
db -1 ; end
GiovannisRoomScript4:
ld a, [wSimulatedJoypadStatesIndex]
and a
jp nz, LoadSpinnerArrowTiles
xor a
ld [wJoyIgnore], a
ld hl, wd736
res 7, [hl]
ld a, $0
ld [wCurMapScript], a
ret
GiovannisRoom_TextPointers:
dw GiovannisRoomText1
dw GiovannisRoomText2
dw GiovannisRoomText3
dw GiovannisRoomText4
dw PickUpItemText
dw PickUpItemText
GiovannisRoomText1:
text_far _GiovannisRoomText1
text_end
GiovannisRoomText2:
text_far _GiovannisRoomText2
text_end
GiovannisRoomText3:
text_far _GiovannisRoomText3
text_end
GiovannisRoomText4:
text_far _GiovannisRoomText4
text_end