mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00

Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you. - Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them - Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy. - Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later. - Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8. - Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively - Restructured the Pokedex a little. Don't worry, Lickitung's still number 108! - All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones - Removed Blastyke as a Game Corner prize, replacing it with Squeamata. - Garnet Cavern is now properly listed as a dungeon map - Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden - Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent - Finished Gauntlet 6F except for the trainer text (PvK please help) - Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage. - Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit - Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke. - New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone! - Fixed a bug preventing the trade for Haunter from being accessed.
138 lines
2.6 KiB
NASM
138 lines
2.6 KiB
NASM
GiovannisRoom_Script:
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jp EnableAutoTextBoxDrawing
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GiovannisRoom_ScriptPointers:
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dw GiovannisRoomScript0
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dw GiovannisRoomScript4
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GiovannisRoomScript0:
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ld a, [wYCoord]
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ld b, a
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ld a, [wXCoord]
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ld c, a
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ld hl, GiovannisRoomArrowTilePlayerMovement
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call DecodeArrowMovementRLE
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cp $ff
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jp z, CheckFightingMapTrainers
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ld hl, wd736
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set 7, [hl]
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call StartSimulatingJoypadStates
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ld a, SFX_ARROW_TILES
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call PlaySound
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ld a, $ff
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ld [wJoyIgnore], a
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ld a, $3
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ld [wCurMapScript], a
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ret
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GiovannisRoomArrowTilePlayerMovement:
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map_coord_movement 12, 16, GiovannisRoomArrowMovement1
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map_coord_movement 14, 15, GiovannisRoomArrowMovement2
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map_coord_movement 10, 15, GiovannisRoomArrowMovement3
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map_coord_movement 11, 14, GiovannisRoomArrowMovement4
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map_coord_movement 13, 8, GiovannisRoomArrowMovement5
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map_coord_movement 15, 8, GiovannisRoomArrowMovement7
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map_coord_movement 12, 9, GiovannisRoomArrowMovement8
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map_coord_movement 14, 9, GiovannisRoomArrowMovement9
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map_coord_movement 13, 10, GiovannisRoomArrowMovement10
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map_coord_movement 15, 10, GiovannisRoomArrowMovement11
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map_coord_movement 12, 11, GiovannisRoomArrowMovement12
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map_coord_movement 14, 11, GiovannisRoomArrowMovement13
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map_coord_movement 14, 5, GiovannisRoomArrowMovement14
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db -1 ; end
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GiovannisRoomArrowMovement1:
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db D_UP, 2
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db -1 ; end
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GiovannisRoomArrowMovement2:
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db D_UP, 9
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db D_LEFT, 4
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db -1 ; end
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GiovannisRoomArrowMovement3:
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db D_UP, 9
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db -1 ; end
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GiovannisRoomArrowMovement4:
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db D_RIGHT, 2
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db -1 ; end
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GiovannisRoomArrowMovement5:
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db D_RIGHT, 3
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db D_DOWN, 2
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db D_RIGHT, 2
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db -1 ; end
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GiovannisRoomArrowMovement7:
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db D_RIGHT, 3
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db D_DOWN, 2
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db -1 ; end
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GiovannisRoomArrowMovement8:
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db D_UP, 1
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db D_RIGHT, 2
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db -1 ; end
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GiovannisRoomArrowMovement9:
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db D_UP, 1
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db -1 ; end
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GiovannisRoomArrowMovement10:
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db D_RIGHT, 5
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db -1 ; end
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GiovannisRoomArrowMovement11:
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db D_RIGHT, 3
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db -1 ; end
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GiovannisRoomArrowMovement12:
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db D_UP, 1
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db D_RIGHT, 2
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db D_UP, 2
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db -1 ; end
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GiovannisRoomArrowMovement13:
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db D_UP, 3
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db -1 ; end
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GiovannisRoomArrowMovement14:
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db D_RIGHT, 4
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db -1 ; end
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GiovannisRoomScript4:
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ld a, [wSimulatedJoypadStatesIndex]
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and a
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jp nz, LoadSpinnerArrowTiles
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xor a
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ld [wJoyIgnore], a
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ld hl, wd736
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res 7, [hl]
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ld a, $0
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ld [wCurMapScript], a
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ret
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GiovannisRoom_TextPointers:
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dw GiovannisRoomText1
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dw GiovannisRoomText2
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dw GiovannisRoomText3
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dw GiovannisRoomText4
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dw PickUpItemText
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dw PickUpItemText
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GiovannisRoomText1:
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text_far _GiovannisRoomText1
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text_end
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GiovannisRoomText2:
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text_far _GiovannisRoomText2
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text_end
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GiovannisRoomText3:
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text_far _GiovannisRoomText3
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text_end
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GiovannisRoomText4:
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text_far _GiovannisRoomText4
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text_end
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