kep-hack/text/RedsHouse1F.asm
Martha Schilling ef62d0a43f would you believe me if i told you this still isnt done
in the middle of a breakdown here but i'm committing this because I don't wanna have an overwhelming number of changed files like the Big One

- Fixed a bug where an item couldn't be picked up in Mt. Moon Crater

- Gave new cries to Leafeon, Glaceon, Perrserker, Gentlarva, Carapthor, Gorotora, Magnezone, Tangrowth, Tricules, Magmortar and Meltan. Pupal and Lickilicky also got new cries but they'll probably be changed later

- Changed Citrine's map slightly for hopefully the final time, removing the tall grass to allow the Old Man Glitch to work there

- Brought Pokemon Tower 5F back for some reason

- Moved the Rocket Grunt on Silph 11F closer to the Omegadge door

- 'Fixed' a warp issue on Faraway Island, can definitely be improved though

- Gave Gapdos 10 more base special because i forgot the first time

- Fixed a typo in Hitmontop's dex entry

- Fixed some inconsistencies in Gao and Gorotora's movesets

- Added the unused ice tiles to Seafoam Islands and Garnet Cavern (credit to Vortiene)

- Added a stats page to the Pokedex that displays base stats and the type of caught Pokemon (again, credit to Vortiene)

- Made Sandshrew more common in Mt. Moon

- Improved the 'already caught' icon

- uncapitalised all new instances of "trainer" in the text to make it more consistent

- HOPEFULLY fixed the issue where the SS Anne still couldn't be reboarded
2023-11-20 11:00:20 +00:00

133 lines
2.4 KiB
NASM

_MomWakeUpText::
text "MOM: Right."
line "Everyone leaves"
cont "home some day."
cont "It said so on TV."
para "PROF.OAK, next"
line "door, is looking"
cont "for you."
done
_MomHealText1::
text "MOM: <PLAYER>!"
line "You should take a"
cont "quick rest."
prompt
_MomHealText2::
text "MOM: Oh good!"
line "You and your"
cont "#MON are"
cont "looking great!"
cont "Take care now!"
done
_StandByMeText::
text "There's a movie"
line "on TV. Four boys"
cont "are walking on"
cont "railroad tracks."
para "I better go too."
done
_TVWrongSideText::
text "Oops, wrong side."
done
_MomYoureBack::
text "MOM: <PLAYER>!"
line "Good morning!"
para "I'm so proud of"
line "you, dear! You've"
cont "grown so much!"
para "Oh! I nearly"
line "forgot..."
para "I received this"
line "letter from SILPH"
cont "CO. What does it"
cont "say?"
prompt
; I want the letter text to play when we use the letter, so it's gonna be like this.
_ReceivedChiefLetterText::
text "<PLAYER> received"
line "the @"
text_ram wStringBuffer
text "!@"
text_end
_ChiefLetterText::
text "Dear <PLAYER>!"
line "You are cordially"
cont "invited to my"
cont "greatest event!"
para "I call it...the"
line "SILPH GAUNTLET!"
para "I have called the"
line "greatest trainers"
cont "in all of KANTO!"
para "Stronger than even" ; A sneaky trick - we can fit 18 characters, they just mess up the arrow.
line "the ELITE FOUR!" ; Thus, the para avoids the visual artefacting.
para "You will come to"
line "SILPH CO., yes?"
para "See you then!"
line " - CHIEF"
prompt
_MomAmazing::
text "Oh! Isn't this"
line "amazing, sweetie?"
para "I'm sure you'll do"
line "great!"
para "By the way, PROF."
line "OAK was looking"
cont "for you. He said"
cont "he would be on"
cont "ROUTE 1."
para "I wonder why..."
done
_MomBagFull::
text "Oh, your BAG is"
line "full! You must"
cont "have had such an"
cont "adventure!"
para "Go upstairs and"
line "sort it out. I" ; Made me smile making this GSC mom reference.
cont "kept your room"
cont "tidy!"
done
_MomSavedIt::
text "Did you sort out"
line "your BAG?"
para "You're just like"
line "when you were"
cont "ready to go!"
para "Anyway, here's the"
line "the LETTER. What"
cont "does it say?"
prompt
_MomBagStillFull::
text "Silly! It's still"
line "full! Go on, sort"
cont "it out!"
done