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https://github.com/thornAvery/kep-hack.git
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Well, 'unique' is VERY loose here. He looks and behaves identically to a Black Belt still, just with a proper name and a higher payout. He replaces the unused Junior class. In addition, I've brought back the text on the scrolls on the back wall in the Fighting Dojo that were accidentally inaccessible for a while.
27 lines
1.1 KiB
NASM
27 lines
1.1 KiB
NASM
ViridianGym_Object:
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db $3 ; border block
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def_warp_events
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warp_event 16, 17, LAST_MAP, 5 ; front door
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warp_event 17, 17, LAST_MAP, 5 ; front door
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warp_event 2, 0, GIOVANNIS_ROOM, 1 ; stairs
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warp_event 3, 0, GIOVANNIS_ROOM, 1 ; stairs
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def_bg_events
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def_object_events
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object_event 2, 2, SPRITE_GIOVANNI, STAY, DOWN, 1, OPP_GIOVANNI, 3
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object_event 12, 7, SPRITE_COOLTRAINER_M, STAY, DOWN, 2, OPP_COOLTRAINER_M, 9
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object_event 11, 11, SPRITE_HIKER, STAY, UP, 3, OPP_BLACKBELT, 5
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object_event 10, 7, SPRITE_ROCKER, STAY, DOWN, 4, OPP_TAMER, 3
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object_event 7, 10, SPRITE_HIKER, STAY, LEFT, 5, OPP_BLACKBELT, 6
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object_event 13, 5, SPRITE_COOLTRAINER_M, STAY, RIGHT, 6, OPP_COOLTRAINER_M, 10
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object_event 9, 1, SPRITE_HIKER, STAY, DOWN, 7, OPP_BLACKBELT, 7
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object_event 2, 16, SPRITE_ROCKER, STAY, RIGHT, 8, OPP_TAMER, 4
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object_event 4, 8, SPRITE_COOLTRAINER_M, STAY, DOWN, 9, OPP_COOLTRAINER_M, 1
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object_event 16, 15, SPRITE_GYM_GUIDE, STAY, DOWN, 10 ; person
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object_event 16, 9, SPRITE_POKE_BALL, STAY, NONE, 11, REVIVE
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def_warps_to VIRIDIAN_GYM
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