Mirror of the github repository
Find a file
2020-07-14 15:53:25 -04:00
.travis
audio Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
constants Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
data Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible 2020-07-14 15:14:32 -04:00
engine Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible 2020-07-14 15:14:32 -04:00
gfx
home Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
macros Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
maps Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
scripts Use a 'trainer' macro for trainers in scripts/ 2020-07-14 15:53:25 -04:00
text Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
tools Get all unnamed symbols with make DEBUG=1 2020-07-07 21:10:13 -04:00
.gitattributes
.gitignore
.gitmodules
.travis.yml Get all unnamed symbols with make DEBUG=1 2020-07-07 21:10:13 -04:00
audio.asm
charmap.asm
constants.asm Use labels for HRAM and VRAM 2020-07-06 21:13:17 -04:00
home.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
hram.asm Use labels for HRAM and VRAM 2020-07-06 21:13:17 -04:00
INSTALL.md
layout.link Names for more SECTIONs 2020-07-07 14:45:24 -04:00
macros.asm Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-09 12:43:26 -04:00
main.asm Names for more SECTIONs 2020-07-07 14:45:24 -04:00
Makefile Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
maps.asm
README.md
rgbdscheck.asm
roms.sha1
sram.asm
text.asm Names for more SECTIONs 2020-07-07 14:45:24 -04:00
vram.asm Use labels for HRAM and VRAM 2020-07-06 21:13:17 -04:00
wram.asm Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: