.travis
Add Travis webhook for tools/unnamed.py
2020-06-28 20:23:26 -04:00
audio
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
2020-07-17 15:58:06 -04:00
constants
Identify some map object related constants
2020-08-17 14:22:27 -04:00
data
Use def_warps_to macro for automatic warp_to entries
2020-08-17 18:08:54 -04:00
engine
Identify some map object related constants
2020-08-17 14:22:27 -04:00
gfx
cycling.png -> red_bike.png
2020-07-17 14:02:45 -04:00
home
ld bc -> lb bc
2020-08-17 13:01:45 -04:00
macros
Implement def_warps_to in a simpler way
2020-08-17 19:39:58 -04:00
maps
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
scripts
Consistent labels for Gym name scripts
2020-07-18 14:01:13 -04:00
text
Revise some map scripts, mostly for getting items
2020-07-16 11:19:05 -04:00
tools
tools/unnamed.py supports rgbds 0.4.1 object files
2020-07-22 09:17:27 -04:00
.gitattributes
Replace .tilecoll files with tile ID db data
2020-06-27 21:43:32 -04:00
.gitignore
Remove user system-specific files from .gitignore
2020-07-05 19:44:00 -04:00
.gitmodules
Remove the 'extras' submodule and include a local gfx.py tool instead
2018-12-31 17:37:58 -05:00
.travis.yml
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-21 19:46:12 -04:00
audio.asm
INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm
2020-07-03 01:09:58 -04:00
charmap.asm
Fix Japanese charmap: large "オ" is $84, small "ォ" is $F4
2020-07-05 18:56:24 -04:00
constants.asm
Use labels for HRAM and VRAM
2020-07-06 21:13:17 -04:00
home.asm
Move all code out of home.asm into home/
2020-07-07 19:43:11 -04:00
hram.asm
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-21 19:46:12 -04:00
INSTALL.md
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-21 19:46:12 -04:00
layout.link
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-21 19:46:12 -04:00
macros.asm
Eliminate enum: use const instead, with case-by-case parallel const implementations
2020-07-09 12:43:26 -04:00
main.asm
Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
2020-07-16 19:50:48 -04:00
Makefile
'make clean' reuses 'make tidy' commands
2020-08-11 14:14:36 -04:00
maps.asm
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
2020-07-03 18:19:56 -04:00
README.md
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
rgbdscheck.asm
rgbdscheck requires 0.4.1
2020-07-27 08:32:37 -04:00
roms.sha1
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
sram.asm
Remove RAM address comments
2020-06-27 23:03:39 -04:00
text.asm
Names for more SECTIONs
2020-07-07 14:45:24 -04:00
vram.asm
Use labels for HRAM and VRAM
2020-07-06 21:13:17 -04:00
wram.asm
Fix comment about SONY
2020-08-16 14:01:59 -04:00