mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-10-22 23:07:57 +13:00
- Tiles now animate correctly while still being sped up (credit to jojobear13!) - Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam - Gave Celeste Hill Cave the same palette as the exterior areas - Fixed an inconsistency in Koga's pre-fight script |
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| .. | ||
| battle_transition.png | ||
| fishing_rod.png | ||
| green_fish_back.png | ||
| green_fish_front.png | ||
| green_fish_side.png | ||
| heal_machine.png | ||
| red_fish_back.png | ||
| red_fish_front.png | ||
| red_fish_side.png | ||
| shadow.png | ||
| smoke.png | ||
| spinners.png | ||