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Because these Pokemon cannot be captured in the wild, this exclusively buffs the trainers, and by a significant amount too. I left Starmie out to balance out the early-game given how powerful it can be. Ninetales should be at least L42 in each encounter to account for Fire Spin. Vileplume and Bellossom should be at least L38, but I think Erika puts Mega Drain over Petal Dance so she should be fine..? Tsubomitto should be L40+ to account for Lovely Kiss. Exeggutor should be at least L48+ to account for Sleep Powder. Cloyster should be at least L23 to account for Clamp. To nerf it, increase its level to 50, where Spike Cannon replaces Explosion. I have also done a few fixes and stuff; - Magnezone is part-Steel - Leafeon gets Swords Dance - Added Silph Gauntlet Team for the Channeler, assuming L65 is what will be used.
25 lines
757 B
NASM
25 lines
757 B
NASM
db DEX_TSUBOMITTO ; pokedex id
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db 80, 120, 65, 70, 85
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; hp atk def spd spc
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db GRASS, POISON ; type
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db 45 ; catch rate
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db 191 ; base exp
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INCBIN "gfx/pokemon/front/tsubomitto.pic", 0, 1 ; sprite dimensions
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dw TsubomittoPicFront, TsubomittoPicBack
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db RAZOR_LEAF, SWORDS_DANCE, LOVELY_KISS, HYPER_BEAM ; level 1 learnset - used for trainers
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db GROWTH_MEDIUM_SLOW ; growth rate
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; tm/hm learnset
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tmhm SWORDS_DANCE, TOXIC, BODY_SLAM, TAKE_DOWN, DOUBLE_EDGE, \
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HYPER_BEAM, RAGE, MEGA_DRAIN, SOLARBEAM, MIMIC, \
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DOUBLE_TEAM, REFLECT, BIDE, REST, SUBSTITUTE, \
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CUT
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; end
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db BANK(TsubomittoPicFront)
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assert BANK(TsubomittoPicFront) == BANK(TsubomittoPicBack)
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