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Took them down a bit from Level 70 to 65, and mostly increased their learnset levels, so going to Citrine first to catch them shouldn't make Silph Gauntlet WAY easier. In order to stay consistent with the number of moves they were each given, I've added Psychic to Garticuno's level up learnset.
17 lines
523 B
NASM
17 lines
523 B
NASM
GarnetCavernB1F_Object:
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db $7d ; border block
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def_warp_events
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warp_event 3, 6, GARNET_CAVERN_1F, 9
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def_bg_events
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def_object_events
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object_event 5, 11, SPRITE_BIRD, STAY, RIGHT, 1, ARTICUNO_G, 65 | OW_POKEMON ; person
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object_event 24, 1, SPRITE_POKE_BALL, STAY, DOWN, 2, MAX_REVIVE
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object_event 19, 2, SPRITE_POKE_BALL, STAY, DOWN, 3, ESCAPE_ROPE
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object_event 9, 1, SPRITE_BIRD, STAY, DOWN, 4 ; cuno copy 1
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object_event 19, 7, SPRITE_BIRD, STAY, LEFT, 5 ; cuno copy 2
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def_warps_to GARNET_CAVERN_B1F
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