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This uses some of the tech I made for the Day Care, since the House tileset had PCs in them. The Rest Houses now have slightly revamped maps to accommodate. Did you know these were unused?
17 lines
490 B
NASM
17 lines
490 B
NASM
SafariZoneEastRestHouse_Object:
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db $a ; border block
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def_warp_events
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warp_event 2, 7, SAFARI_ZONE_EAST, 5
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warp_event 3, 7, SAFARI_ZONE_EAST, 5
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def_bg_events
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def_object_events
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object_event 5, 5, SPRITE_SCIENTIST, WALK, UP_DOWN, 1 ; person
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object_event 0, 4, SPRITE_ROCKER, STAY, RIGHT, 2 ; person
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object_event 3, 3, SPRITE_SILPH_WORKER, STAY, LEFT, 3 ; person
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object_event 3, 4, SPRITE_SILPH_WORKER, STAY, LEFT, 4 ; person
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def_warps_to SAFARI_ZONE_EAST_REST_HOUSE
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