kep-hack/text/SilphGauntlet3F.asm
Martha Schilling 7742104bbb Bug Fixes and stuff!
(kinda just clearing my commits list while I'm working on 1.3 still.)

- Lance's Room is no longer listed as a dungeon map

- Changed the layout of Cinnabar Volcano YET AGAIN, making it a little more visually appealing. If you get softlocked here, I will just sigh disapprovingly.

- Various moveset fixes:
     - Arcanine-H gets EQ and Fissure now
     - Raichu-A loses Counter
     - Raticate-A gets TBolt and Thunder
     - Swapped Bullet Punch and Iron Head around in Scizor's learnset
     - Umbreon gets Psychic
     - WigWug both now get Ice Beam and Blizzard
     - Seel and Dewgong get Water Gun by level up
     - Swapped inconsistent moveset levels for Omanyte and Omastar
     - Eevee gets Quick Attack earlier

- Fixed a typo in Slowbro-G's dex entry

- Changed the Tauros Combat Breed trader's text to remove a moveset inaccuracy

- Changed Misty's AI to now use X Specials instead of Potions

- Gave Chief's teams a slightly updated moveset

- Fixed an issue where Steel just...didn't resist Rock? How did I miss this?????

- Made Sandshrew more common in Mt Moon B2F

- Changed the Marowaks on Silph Gauntlet 4F to Guardias

- Fixed issues where receiving a Gym badge wouldn't play the correct sound in most situations

- Increased the level of the Salesman's Cubone gift from 17 to 23

- Decreased the levels of the Fossil gifts from 44 to 35

- More text fixes

-
2024-01-26 23:20:54 +00:00

119 lines
2.3 KiB
NASM

_SilphGauntlet3FBattleText1::
text "All hands on deck!"
line "Welcome to 3F!"
done
_SilphGauntlet3FEndBattleText1::
text "Blown"
line "away..."
prompt
_SilphGauntlet3FAfterBattleText1::
text "Sigh..."
para "What does he need"
line "a SAILOR like me"
cont "for, anyway?"
done
_SilphGauntlet3FBattleText2::
text "Where's the fire?"
line "Did you do it?"
done
_SilphGauntlet3FEndBattleText2::
text "Agh!"
prompt
_SilphGauntlet3FAfterBattleText2::
text "I was called out"
line "over a fire, but"
cont "there isn't one"
cont "at all..."
para "False reports of"
line "fires are really"
cont "dangerous! That"
cont "CHIEF has gone"
cont "too far!"
done
_SilphGauntlet3FBattleText3::
text "LT.SURGE told me"
line "you'd be here!"
done
_SilphGauntlet3FEndBattleText3::
text "Oh,"
line "no!"
prompt
_SilphGauntlet3FAfterBattleText3::
text "Thinking about"
line "it..."
para "LT.SURGE isn't my"
line "CO anymore, but I"
cont "came here without"
cont "even thinking..."
done
_SilphGauntlet3FBattleText4::
text "No faults here!"
line "Is it you, kid?"
done
_SilphGauntlet3FEndBattleText4::
text "Nope!"
line "None!!"
prompt
_SilphGauntlet3FAfterBattleText4::
text "CHIEF called me"
line "here to fix some"
cont "lights, but they"
cont "don't seem to be"
cont "malfunctioning"
cont "at all..."
done
_SilphGauntlet3FBattleText5:: ; Rolling Stones reference, Jumpin' Jack Flash (1968).
text "I was born in a" ; I picked it as it can also be taken as a JoJo reference by those weird hicks.
line "crossfire hurri-" ; In that series, Avdol calls his special attack "Crossfire Hurricane", referencing this.
cont "cane!" ; Jumpin' Jack Flash could be a really cute elaborate reference to Shinjuku Jack in our game too.
done
_SilphGauntlet3FEndBattleText5::
text "It's"
line "all right now..."
prompt
_SilphGauntlet3FAfterBattleText5::
text "Argh! The music"
line "here stinks!"
para "Where's all the"
line "rock 'n' roll?!"
done
_SilphGauntlet3FBattleText6::
text "Let's get this"
line "over with!"
done
_SilphGauntlet3FEndBattleText6::
text "Good!"
prompt
_SilphGauntlet3FAfterBattleText6::
text "This is so"
line "embarassing..."
para "Who comes into"
line "a building like"
cont "this in their"
cont "fishing gear?!"
done